This change solves crashes during bind that were introduced in the driver
during the OS unification refactoring due to lack of coverage of the remove()
function.
The fixes during remove are:
(1) Prevent NULL dereference on GPUs with secure boot
(2) Prevent NULL dereferences when fecs_trace is not enabled
(3) Added PRAMIN blocker during driver removal if HW is no longer accesible
(4) Prevent double free of debugfs nodes as they are handled on the
debugfs_remove_recursive() call
(5) quiesce() can now be called without checking is HW accesible flag is set
(6) added function to free irq so no IRQ association is left on the driver after
it is removed
(7) prevent NULL dereference on nvgpu_thread_stop() if the thread is already
stopped
JIRA: EVLR-1739
Change-Id: I787d38f202d5267a6b34815f23e1bc88110e8455
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1563005
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Move debugfs code from clk_gm20b.c to file in Linux module
common/linux/debug_clk.c
This file will be compiled only if CONFIG_DEBUG_FS is set
Define below new HAL APIs for various clock operations
which can be accessed from debug file
init_debugfs()
get_voltage()
get_gpcclk_clock_counter()
pll_reg_write()
get_pll_debug_data()
Export nvgpu_pl_to_div() and nvgpu_div_to_pl() so
that these can be accessed from debug_clk.c
Add new structure nvgpu_clk_pll_debug_data so that
all required register values for debugging can be
made available in debug_clk.c
Add new API gm20b_get_gpc_pll_parms() so that statically
defined variable can be accessed in debug_clk.c too
Remove global variable dvfs_safe_max_freq and add
it to struct clk_gk20a so that it can accessed
from both clk_gm20b.c and debug_clk.c
Jira NVGPU-62
Change-Id: I3ae70b40235e78141a686686930e1f178ad59453
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1488903
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>