The nvgpu timeout API has an internal override for presilicon mode by
default: in presi simulation environments the timeouts never trigger.
This behaviour is intended in the original usecase of the timer unit
with hardware polling loops. In pure software logic though, the timer
must trigger after the specified timeout even in presi mode so add a new
init function to produce a timer for software logic. Use this new kind
of timer in channel and scheduling worker threads.
The channel worker currently times out for just the purpose of the
channel watchdog timer which has its own internal timer. Although that's
just software, the general expectation is that the watchdog does not
trigger in presilicon tests that run slower than usual. The internal
watchdog timer thus keeps the non-sw mode.
Bug 3521828
Change-Id: I48ae8522c7ce2346a930e766528d8b64195f81d8
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2662541
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
nvgpu_timeout_init() returns an error code only when the flags parameter
is invalid. There are very few possible values for flags, so extract the
two most common cases - cpu clock based and a retry based timeout - to
functions that cannot fail and thus return nothing. Adjust all callers
to use those, simplfying error handling quite a bit.
Change-Id: I985fe7fa988ebbae25601d15cf57fd48eda0c677
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2613833
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The channel code needs the watchdog code and vice versa. Cut this
circular dependency with a few simplifications so that the watchdog
wouldn't depend on so much.
When calling watchdog APIs that cause stores or comparisons of channel
progress, provide a snapshot of the current progress instead of a whole
channel pointer. struct nvgpu_channel_wdt_state is added as an interface
for this to track gp_get and pb_get.
When periodically checking the watchdog state, make the channel code ask
whether a hang has been detected and abort the channel from within
channel code instead of asking the watchdog to abort the channel. The
debug dump verbosity flag is also moved back to the channel data.
Move the functionality to restart all channels' watchdogs to channel
code from watchdog code. Looping over active channels is not a good
feature for the watchdog; it's better for the channel handling to just
use the watchdog as a tracking tool.
Move a few unserviceable checks up in the stack to the callers of the
wdt code. They're a kludge but this will do for now and demonstrates
what needs to be eventually fixed.
This does not leave much code in the watchdog unit. Now the purpose of
the watchdog is to only isolate the logic to couple a timer and progress
snapshots with careful locking to start and stop the tracking.
Jira NVGPU-5582
Change-Id: I7c728542ff30d88b1414500210be3fbaf61e6e8a
Signed-off-by: Konsta Hölttä <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2369820
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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