Add devfreq governor support in order to allow frequency scaling
in virtualization config. GPU clock frequency operations are
re-directed to the server over RPC.
Bug 200237433
Change-Id: I1c8e565a4fff36d3456dc72ebb20795b7822650e
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1295542
(cherry picked from commit d5c956fc06697eda3829c67cb22987e538213b29)
Reviewed-on: http://git-master/r/1280968
(cherry picked from commit 25e2b3cf7cb5559a6849c0024d42c157564a9be2)
Reviewed-on: http://git-master/r/1321835
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This change improves the aggressive sync creation
& destruction logic to avoid lock contention in
the submit path. It does the following:
1) Removes the global sync destruction (channel)
threshold, and adds a per-platform parameter.
2) Avoids lock contention in the clean-up/submit
path when aggressive sync destruction is disabled.
3) Creates sync object at gpfifo
allocation time (as long as we are not in aggressive
sync destroy mode), to enable faster first submits
Bug 1795076
Change-Id: Ifdb680100b08d00f37338063355bb2123ceb1b9f
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1202425
(cherry picked from commit ac0978711943a59c6f28c98c76b10759e0bff610)
Reviewed-on: http://git-master/r/1202427
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
vm->gmmu_page_sizes was not initialized properly in the
vgpu case, leading to gmmu map failures.
Bug 1570878
Change-Id: I16c371f65d884f59d9c9f60c7acd391b917d04ed
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
The nvgpu driver now supports using the Tegra graphics virtualization
interfaces to support gk20a in a virtualized environment.
Bug 1509608
Change-Id: I6ede15ee7bf0b0ad8a13e8eb5f557c3516ead676
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/440122
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>