L2 bypass registers have moved in gm20b. Move the code to
ltc_common.c, which gets compiled once per chip version.
Change-Id: I0ab4dd03c78b8ad8abc7a7b18c094b6002827587
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/499220
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Current implementation is based on config GK20A_PHYS_PAGE_TABLES
to have APIs to create/free/map/unmap phys pages
Remove this config based implementaion and move the APIs so that
they are called at runtime based on tegra_platform_is_linsim()
In generic APIs, we first check if platform is linsim and if it
is then we forward the call to phys page specific APIs
Change-Id: I23eb6fa6a46b804441f18fc37e2390d938d62515
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/488843
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
When exiting rail gate, we reloaded default ZBC values. The correct
behavior is to reload the values.
Bug 1447255
Change-Id: I7aad3586dda91a91a3629062a27001af281b955e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/418346
ELPG flush is initiated from a common broadcast register, but must be
waited on via per-L2 registers. Split gk20a and gm20b versions of
the flush.
Change-Id: I75c2d65e8da311b50d35bee70308b60464ec2d4d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/401545
Reviewed-by: Automatic_Commit_Validation_User
CBC frontdoor access works incorrectly in the simulator if CBC
is allocated from IOVA. This patch makes CBC allocation to happen
from physical memory if are running in simulator.
Bug 1409151
Change-Id: Ia1d1ca35b5a0375f4707824df3ef06ad1b9117d4
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
This patch adds necessary code to store the gpu configuration into
gr structure.
Bug 1409151
Change-Id: I045b21ebdc849833380a3d953d951f8352842ac7
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
We poll completion of flush sequence by polling the broadcast
register. The polling should be done for a per-slice register
instead.
Bug 1457723
Change-Id: I10aba939175b6d05b05f5f26eebebcbe09d9b4a7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/382521
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
Tested-by: Juha Tukkinen <jtukkinen@nvidia.com>