Introduce mem_desc, which holds all information needed for a buffer.
Implement helper functions for allocation and freeing that use this
data type.
Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/712699
Bug 200066741
ACR ucode has mechanism to skip WPR blob copy for second time,
in case WPR size is sent as 0 to acr ucode.
With above there is a saving of around 0.5 ms, but, in
conjunction with acr change to disable LS sig verification,
and scrubbing empty spaces in WPR sections to 0. This change
can reduce railgate exit latency by 4ms
ACR ucodes to be checked in main, as a different CL, and after
getting prod signs for ACR
Change-Id: I9d662027abf0b2615176d17433ff3ec3ae53d78a
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/681892
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
For LS PMU new ucode needs to be used.
Ucode has interface header file changes too.
This patch also has fixes for pmu dmem copy failure
Bug 1509680
Change-Id: I8c7018f889a82104dea590751e650e53e5524a54
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/441734
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
PMU ucode and ACR ucode need 0th ctx dma to be programmed
for Physical access. To stay in sync with ucodes,
modified 0th transcfg to be physical access, and suitably
modified all other ctx dma's sent.
Bug 1509680
Change-Id: Ib3a24ebb8478488af57bb465d782e4045ca7d0d0
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/432084
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>