Commit Graph

6 Commits

Author SHA1 Message Date
Terje Bergstrom
fd2cac59f3 gpu: nvgpu: Include UAPI explicitly
Add explicit #includes for <uapi/linux/nvgpu.h> for source code files
that depend on it.

JIRA NVGPU-259

Change-Id: I717d5f1493423fd3a7a34b6dd3380d33a9307a09
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1596254
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-11-13 18:56:30 -08:00
Alex Waterman
d13c256d5e gpu: nvgpu: VM unmap refactoring
Re-organize the unmap code to be better split between OS specific
requirements and common core requirements. The new code flow works
as follows:

  nvgpu_vm_unmap()

Is the primary entrance to the unmap path. It takes a VM and a GPU
virtual address to unmap. There's also an optional batch mapping
struct.

This function is responsible for making sure there is a real buffer
and that if it's being called on a fixed mapping then the mapping
will definitely be freed (since buffers are ref-counted). Then this
function decrements the ref-count and returns.

If the ref-count hits zero then __nvgpu_vm_unmap_ref() is called
which just calls __nvgpu_vm_unmap() with the relevant batch struct
if present. This is where the real work is done. __nvgpu_vm_unmap()
clears the GMMU mapping, removes the mapped buffer from the various
lists and trees it may be in and then calls the
nvgpu_vm_unmap_system() function. This function handles any OS
specific stuff and must be defined by all VM OS implementations.

There's a a short cut used by some other core VM code to free
mappings without going through nvgpu_vm_map(). Mostly they just
directly decrement the mapping ref-count which can then call
__nvgpu_vm_unmap_ref() if the ref-count hits zero.

JIRA NVGPU-30
JIRA NVGPU-71

Change-Id: Ic626d37ab936819841bab45214f027b40ffa4e5a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1583982
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-11-01 19:06:23 -07:00
Alex Waterman
0853109c99 gpu: nvgpu: Refactoring nvgpu_vm functions
Refactor the last nvgpu_vm functions from the mm_gk20a.c code. This
removes some usages of dma_buf from the mm_gk20a.c code, too, which
helps make mm_gk20a.c less Linux specific.

Also delete some header files that are no longer necessary in
gk20a/mm_gk20a.c which are Linux specific. The mm_gk20a.c code is now
quite close to being Linux free.

JIRA NVGPU-30
JIRA NVGPU-138

Change-Id: I72b370bd85a7b029768b0fb4827d6abba42007c3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566629
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2017-10-18 16:00:37 -07:00
Terje Bergstrom
7885500a42 gpu: nvgpu: Change license for common files to MIT
Change license of OS independent source code files to MIT.

JIRA NVGPU-218

Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-09-26 11:37:32 -07:00
Debarshi Dutta
3fa47b877d gpu: nvgpu: Replace kref for refcounting in nvgpu
- added wrapper struct nvgpu_ref over nvgpu_atomic_t
- added nvgpu_ref_* APIs to access the above struct

JIRA NVGPU-140

Change-Id: Id47f897995dd4721751f7610b6d4d4fbfe4d6b9a
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540899
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
2017-08-24 01:10:37 -07:00
Alex Waterman
d37e8f7dcf gpu: nvgpu: Split VM interface out
This patch begins the major rework of the GPU's virtual memory manager
(VMM). The VMM is the piece of code that handles the userspace interface
to buffers and their mappings into the GMMU. The core data structure is
the VM - for now still known as 'struct vm_gk20a'. Each one of these
structs represents one addres space to which channels or TSGs may bind
themselves to.

The VMM splits the interface up into two broad categories. First there's
the common, OS independent interfaces; and second there's the OS specific
interfaces.

OS independent
--------------

  This is the code that manages the lifetime of VMs, the buffers inside
  VMs (search, batch mapping) creation, destruction, etc.

OS Specific
-----------

  This handles mapping of buffers represented as they are represented by
  the OS (dma_buf's for example on Linux).

This patch is by no means complete. There's still Linux specific functions
scattered in ostensibly OS independent code. This is the first step. A
patch that rewrites everything in one go would simply be too big to
effectively review.

Instead the goal of this change is to simply separate out the basic
OS specific and OS agnostic interfaces into their own header files. The
next series of patches will start to pull the relevant implementations
into OS specific C files and common C files.

JIRA NVGPU-12
JIRA NVGPU-30

Change-Id: I242c7206047b6c769296226d855b7e44d5c4bfa8
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464939
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-05-19 15:34:01 -07:00