Add two fb flushes after bar1 bind. This should hang the thread instead
of whole system in case there is a BAR1 hang.
Change-Id: I2385a243711219297b889daa30c9fc81106e5825
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/390183
We poll completion of flush sequence by polling the broadcast
register. The polling should be done for a per-slice register
instead.
Bug 1457723
Change-Id: I10aba939175b6d05b05f5f26eebebcbe09d9b4a7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/382521
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
Tested-by: Juha Tukkinen <jtukkinen@nvidia.com>
Move all channel synchronization code to new channel_sync_gk20a.c/h
files, and access all synchronization functions through function
pointers. This is groundwork for supporting semaphore based channel
synchronization.
Bug 1434573
Bug 1450122
Change-Id: Ic21709c1ee8cf85d018616787988e7eebb399fbe
Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com>
Reviewed-on: http://git-master/r/374841
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
This patch modifies gk20a driver to use its own trace events instead
of trace events of nvhost.
Bug 1468086
Change-Id: I1f40ba957ec7e25904e9f4621346cb7dc256a550
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/374289
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>