clk_arb completion file descriptor can get closed immediately after
poll finishes in the work item gp10b_clk_arb_run_arbiter_cb. In
that case, the refcount for nvgpu_clk_dev can become zero in
the work item and can lead to invalid access while removing
nvgpu_clk_dev from the lists.
Remove nvgpu_clk_dev from the list before dropping the reference to
it.
Also, delete the nvgpu_clk_dev in completion file release handler
within the session and requests spinlocks to avoid race with
gp10b_clk_arb_run_arbiter_cb using it.
bug 200757277
Change-Id: I054eee547f2a6fa633d7ef55df216ec36647a826
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2569522
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
1) Update header path of gk20a.h files present in os/
to <nvgpu/gk20a.h>
2) os_fence_android_sema.c indirectly was dependent on gk20a.h via
semaphore.h. So, added #include <nvgpu/gk20a.h> in
os_fence_android_sema.c and replaced the header with forward
declaration of struct gk20a in semaphore.h
Jira NVGPU-597
Change-Id: I96e23befeb80713f3a399071eb5498f6f580211d
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1842868
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Restrict access to devfreq when there are active set requests in the
clk_arbiter. We make the following changes in the patch.
1) Add a global counter in the struct gk20a named clk_arb_global_nr which
is used to track the number of active set requests in the system.
2) Anytime a set request is successfully made by the userspace,
clk_arb_global_nr is incremented by 1 and during the completion of
request(releasing the corresponding file handle), clk_arb_global_nr is
decremented by 1.
3) gk20a_scale_target(invoked by devfreq to set the new frequency based
on load) atomically checks clk_arb_global_nr. If the value = 0, the
code simply continue or else if its > 0, it quits thus making devfreq
requests mutually exclusive with the clk_arbiter.
Bug 2061372
Change-Id: I5d19de03e45520f4ff8fccb97b1f1589d04c8ab8
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1790002
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This patch constructs clk_arbiter specific code for gp10b as well as
gv11b and does the necessary plumbing in the clk_arbiter code. The
changes made are as follows.
1) Constructed clk_arb_gp10b.* files which add support for clk_arb
related HALS including the nvgpu_clk_arb_init and nvgpu_clk_arb_cb.
This doesn't have support for debugfs nor the VFUpdateEvent yet and
consequently no support for arb->notifications.
2) Added gpcclk specific variables corresponding to every gpc2clk in
a given clk_arb related struct.
3) Linux specific support_clk_freq_controller is assigned true in
platform_gp10b.c and platform_gv11b.c files.
4) Incremented the clk_arb_worker.put atomic variable during
worker_deinit so as to allow the worker thread to be stopped.
5) Added the flag clk_arb_events_supported as part of struct
nvgpu_clk_arb. This flag is used to selectively account for the extra
refcounting present in OS specific code i.e.
nvgpu_clk_arb_commit_request_fd. For igpus, the extra refcount is
reduced during nvgpu_clk_arb_release_completion_dev.
Bug 2061372
Change-Id: Id00acb106db2b46e55aa0324034a16a73723c078
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1774281
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>