The nvtest output required to run as part of the nvgpu_submit framework
was being printed per unit test. However, when we run each test in a
thread with -j, the nvtest output was mixed among the tests as they
finished and the results were not consistent.
This patch changes the unit test framework to only output the nvtest
start/pass/fail messages for the entire unit test framework run so that
the output is consistent. This will allow enabling of threaded runs in
GVS.
For the NVTEST output, we want to use the binary name, so save that from
argv[0] to use later.
JIRA NVGPU-1042
Change-Id: I71697e75d4a0bba8c5aa2425bc25de57322826d7
Signed-off-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1924616
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a script to install unit tests on a target jetson board.
The installation consists of copying all the binaries generated
by tmake over to that target board and building a source tree
that matches the nvgpu code.
The reason the systemimage out directory is not used is this
is created by the `image createfs' command during the build
process. This script will work after just a simple `tmm[p]'
Change-Id: I1f2650e666a42c12762ab444159b69ba8fc582f8
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850545
Reviewed-by: Philip Elcan <pelcan@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
The nvgpu unit test binary and shim library are built
from nvgpu/userspace. The Makefile.tmk in nvgpu/userspace/src
was not being used for anything it seems.
This also updates the nvgpu/userspace makefile to specify the
dependence on libnvgpu-drv.so.
Change-Id: I24b6682c7ebf84c36ef38923eee96a6277a7083c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850544
Reviewed-by: Philip Elcan <pelcan@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add Turing specific common, unit, hardware header files
Make all the Makefile and Makefile.sources changes to compile
all Turing specific code
Bug 200454999
Change-Id: I62ebff5c078b4b8817fc83ea0e4ee3cfffe668dc
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1917983
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Add a unit test to do sanity checks for the environment. These
checks currently include:
- Size of types (f.e. u32 is really 4 bytes)
- Signedness of types (u32 is really unsigned)
- Endianness check
- Pointers fit in u64s
Note: the endianness check does not fail for either detected
endianness. It just prints the determined endianness. The exception
to this is if the check itself is broken and does not successfully
determine what endianness the underlying machine is. In that case
the test fails. Unless the underlying architure is a so called
middle endian machine something is horribly wrong.
We will determine what to actually do about this endianness
check once we determine what we need to do with BIOS fields,
etc. We proabbly don't really care what the machine endianness is
but we do need to make sure that we access data that may not match
machine endianness correctly.
JIRA NVGPU-1039
Change-Id: I5be68cf4dcea87e9e746262fcc0372380ef57df4
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1816897
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
The compare function for qsort takes pointers to compared elements, and
our elements are already pointers so the void pointer has to be cast to
a pointer pointer. Dereferencing only once would compare some data
that's in the array of module pointers (or past it), not the actual data
where the module pointers point to.
Change-Id: I65678863eddd6fc86d4ffceb621f8123944b058d
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1828164
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a unit test to test the nvgpu-posix bitmap implementation. This
unit test aims to both verify the functionality of this low level
set of APIs and provide a reference for how to use the basic unit
test functionality.
JIRA NVGPU-525
Change-Id: Ide5263e5ce49f18f5f2a3d4a6f9e494395299386
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1695007
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a super simple tiny test unit module to test the unit test
framework.
This unit test has a test that deliberately fails so it obviously
cannot be part of a real unit test run. Eventually this will have
to be removed or otherwise skipped.
JIRA NVGPU-525
Change-Id: I41532a85156445a778897bbc84bb5919deab56ae
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1687095
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Sort unit tests by their priority before running said unit tests.
There are three available priorities:
UNIT_PRIO_SELF_TEST
UNIT_PRIO_POSIX_TEST
UNIT_PRIO_NVGPU_TEST
Which correspond to the types of testing expected to be run. In
general unit tests should always just use UNIT_PRIO_NVGPU_TEST but
in the case of tests for the POSIX API layer or the unit test
framework the other two priorities are provided.
The reason for this is that it doesn't make much sense to run a
bunch of unit tests if the environment itself or the POSIX API
layer is broken. By placing these tests at the front of the list
of tests to run an engineer will easily be able to see if there
are core problems versus nvgpu problems.
This also lets users fine grain control of test order by adding
or subtracting to UNIT_PRIO_NVGPU_TEST but one must be very
careful about how they do this.
JIRA NVGPU-525
Change-Id: I12a5b798e998f34e4d1168bb3696c579460f20b1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1741953
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add support for compiling nvgpu in a POSIX compliant userspace.
This code adds all of the necessary abstraction interfaces (mostly
stubbed) to enabled extremely limited and basic functionality in
nvgpu.
The goal of this code is to facilitate unit testing of the nvgpu
common core. By doing this in userspace it is much easier to write
tests that rely on very particular states within nvgpu since a user
can very precisely control the state of nvgpu.
JIRA NVGPU-525
Change-Id: I30e95016df14997d951075777e0585f912dc5960
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1683914
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>