Rewrite PMU boot sequence as a state machine. At PMU power-up send
initial messages, and reset state machine. At each reply from PMU,
do the next stage of PMU boot and set state.
As now PMU and FECS boot are independent, we need to ensure engine
idle before saving ZBC.
Change-Id: I1ea747ab794ef08f1784eeabfdae7655d585ff21
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/410205
PMU, FECS and GPCCS use the same address space. We used to initialize
the address space only if PMU is enabled. Create the system address
space always.
FECS and GPCCS used to have slower bit bang and faster DMA method
for loading ucode. Slower method is needed when FECS and GPCCS do not
have an address space. Remove the slower method as not anymore
needed.
Change-Id: I155619741ecc36aa6bf13a9c1ccb03c7c1330f0a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/406771
When rail gating, we cleared all PMU status. Clear only the relevant
fields.
Change-Id: I5b4e8d74339aae6f1c6b945f45b8378bb563e8be
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/406843
Make the perfmon sampling configurable, by adding an 'enabled' flag.
This is set according to the CONFIG initially. Modify the perfmon event
handler to not touch clock rates. Add a counter to count the number of
perfmon events.
Also add debugfs entries for the above.
Bug 1410515
Change-Id: Ic8197eef0e46e35af1179a5b06140393541cfd43
Signed-off-by: Prashant Malani <pmalani@nvidia.com>
Reviewed-on: http://git-master/r/351564
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
fixes one use of unitialized var
renames a register to make it match dev_* file.
Change-Id: Iafba659bbf2df509e0b494b2c5dab3819bf650ef
Signed-off-by: Ken Adams <kadams@nvidia.com>
Reviewed-on: http://git-master/r/394792
Result of top_fs_status_r() is always constant. Do not dump it
anymore.
Change-Id: Ie1cfe872d70b2c3c8a7cef4df3870dacae8f8793
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/395208
Queue locked variable holds entirely redundant information about the
queue status and having the variable causes a race between lock() and
unlock() functions. This patch removes the locked variable.
Bug 1495617
Change-Id: I05682bfe7a23acc77c2bfe405938ace7d2b3d081
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/393431
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Prashant Malani <pmalani@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
During the ELPG initialization routine, ELPG should be explicitly
disabled before we save the zbc table. This ensures that even if there
is a preemption from some other thread that calls ELPG enable/disable,
the ref counting will ensure that ELPG remains disabled.
Bug 1490085
Change-Id: Ie8eeaf48dda4e7f810aa26926facf63753e86abe
Signed-off-by: Prashant Malani <pmalani@nvidia.com>
Reviewed-on: http://git-master/r/382273
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Mitch Luban <mluban@nvidia.com>