Commit Graph

4 Commits

Author SHA1 Message Date
rmylavarapu
8daafcbae8 gpu: nvgpu: Restructuring clk.h into different units
Changes:
1) Separated clk.h which is in /nvgpu/include/pmu
 into different units
2) Renamed global functions

Intention: At present /nvgpu/include/pmu/clk.h
consists of structures and functions of different
clock units. It is difficult to work on individual
clk units if this file is not separated into
individual units. All stucts and functions in clk.h
are seperated into different clk units.
Individual private clk units were not touched.
Post this patch, the sebsequent patches would make
changes in the individual clk units.

NVGPU-2707

Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2021704
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-19 01:55:54 -08:00
Mahantesh Kumbar
56d14ac403 gpu: nvgpu: Fetch perf change sequence script offset from SSMD
Fetch perf change sequence script offset from SSMD using member
NV_PMU_SUPER_SURFACE_MEMBER_CHANGE_SEQ_GRP

JIRA - NVGPU-1874

Change-Id: If2f19ee10d30552934052b9212947e408d4e7057
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2000861
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-07 04:15:34 -08:00
Abdul Salam
0f2bbca0df gpu: nvgpu: Remove extra perf load RPC
1.Remove perf_pmu_load which calls the perf load RPC.
  This is already done in pmu_vfe_load and needs only once.
2.Replace LOAD with VF_INVALIDATE.
  MSG_ID_VFE_CALLBACK should call VF_INVALIDATE and not LOAD.
3.Move the clk arb WQ after VF_INVALIDATE for synchronization.
4.Move the perf load RPC after PMU setup.

Bug 200454682

Change-Id: I799588c102dd7328f0a43ed953f91a3a8b6b91e9
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2012338
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-06 15:23:49 -08:00
Terje Bergstrom
dce78f7332 gpu: nvgpu: Move PMU code to common/pmu
Move code interfacing with PMU tasks to common/pmu.

JIRA NVGPU-961

Change-Id: Ie62611b0ffe1196d4bfdc740e03017e1894a834f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1950991
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-01-10 20:09:55 -08:00