For IOCTL NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY, we do not allow size of buffer
which is not 4 byte aligned
Remove this hard restriction and allow non 4 byte aligned buffer sizes too
since we don't really need to enforce this restriction
Bug 2265535
Change-Id: Ic4d60604be3698e8629f2b289c9e2d19e20ea525
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1784511
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
- Write new pm mode to context buffer header. Ucode use
this mode to enable mode-e context switch. This is Mode-B
context switch of PMs with Mode-E streamout on one context.
If this mode is set, Ucode makes sure that Mode-E pipe
(perfmons, routers, pma) is idle before it context switches PMs.
- This allows us to collect counters in a secure way
(i.e. on context basis) with stream out.
Bug 2106999
Change-Id: I5a7435f09d1bf053ca428e538b0a57f3a175ac37
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760366
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Rename os/linux/vidmem.c to os/linux/dmabuf_vidmem.c. The code is
mainly dealing with interfacing with Linux dmabuf framework and its
responsibilities got confused with common/mm/vidmem.c.
Also move the header include/nvgpu/linux/vidmem.h to
os/linux/dmabuf_vidmem.h. It does not expose any interface to outside
Linux code.
Change-Id: I2cb1057a8934d5cb5c5860023aa12f8f048a6684
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1768261
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Update the Linux specific code to match the MM API docs in the
previous patch. The user passed page size is plumbed through
the Linux VM mapping calls but is ultimately ignored once the
core VM code is called. This will be handled in the next
patch.
This also adds some code to make the CDE page size picking
happen semi-intelligently. In many cases the CDE buffers can
be mapped with large pages.
Bug 2011640
Change-Id: I20e78e7d5a841e410864b474179e71da1c2482f4
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1740610
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Moved PG refcount checking to a wrapper function, this
function manages the refcount and decides whether to call
dbg_set_powergate function.
Instead of checking the dbg_s->is_pg_disabled variable,
code is checking g->dbg_powergating_disabled_refcount
variable to know if powergate is disabled or not.
Updating hwpm ctxsw mode without disabling powergate
will result in priv errors.
Bug 200410871
Bug 2109765
Change-Id: I33c9022cb04cd39249c78e72584dfe6afb7212d0
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753550
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>