As we plan to move the queue implementations out of falcon unit let us
rename these as:
1. engine_mem_queue - Generic implementation.
2. engine_dmem_queue - DMEM queue implementation of engine_mem_queue.
3. engine_emem_queue - EMEM queue implementation of engine_mem_queu.
4. engine_fb_queue - FB queue implementation.
JIRA NVGPU-1994
Change-Id: Ic81dcc154b3383d9f75fe57cc01269bda2698b25
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2016288
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FB queues handling is different from DMEM/EMEM queues in many aspects.
For e.g. no rewind required, additional queue struct fields, additional
queue operations required only for FB queues, push/pop semantics are
different.
Hence prepare separate structure and APIs for FB queues. PMU will have
to deal with the queue implementation chosen. This patch does the follo-
wing:
1. Update function/structure names to falcon_fb_queue_<op/name>.
2. Export nvgpu_falcon_fb_queue_* structure and functions.
3. Removed rewind function pointer and used direct functions for push,
pop and has_room.
4. PMU wrapper defined to use appropriate queue for empty check -
nvgpu_pmu_queue_is_empty.
5. PMU side updates for handling the work buffer and SEC2 updates for
usage of public queue functions.
JIRA NVGPU-1994
Change-Id: Ia5e40384e6e3f9e81d5dbc3d8138eb091337c086
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2016285
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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With intention to make falcon header free of private data we are making
all falcon struct members (pmu.flcn, sec2.flcn, fecs_flcn, gpccs_flcn,
nvdec_flcn, minion_flcn, gsp_flcn) in the gk20a, pointers to struct
nvgpu_falcon. Falcon structures are allocated/deallocated by
falcon_sw_init & _free respectively.
While at it, remove duplicate gk20a.pmu_flcn and gk20a.sec2_flcn,
refactor flcn_id assignment and introduce falcon_hal_sw_free.
JIRA NVGPU-1594
Change-Id: I222086cf28215ea8ecf9a6166284d5cc506bb0c5
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1968242
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MISRA Rule 10.1 states that operands shall not be of an
inappropriate essential type.
For example, the use of bitwise OR on signed values is not
permitted.
Both the pmu_read_message() and sec2_read_message() routines
do this in some cases when an error (or unexpected number of
bytes) is returned from the falcon queue pop/rewind routines.
This patch eliminates the MISRA violations by modifying these
cases to return the falcon queue operation error unmodified in the
corresponding status argument (or use -EINVAL in the event the
requested number of bytes isn't returned).
To reduce code duplication new pmu_falcon_queue_read() and
sec2_falcon_queue_read() routines are added here to wrap the
code that handles the error for the respective units.
Note that higher up in the call sequence (tu104_sec2_isr() in the
sec2_read_message() case and gk20a_pmu_isr() in the pmu_read_message()
case) the actual status value is only checked for non-zero or ignored
altogether. So it appears no existing code would depend on the
bitwise OR result anyway.
JIRA NVGPU-650
Change-Id: Id303523ac096f1989e612044082e0a62ae8179c2
Signed-off-by: Scott Long <scottl@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1972624
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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MISRA Rule 10.4 only allows the usage of arithmetic operations on
operands of the same essential type category.
Adding "U" at the end of the integer literals or casting operands
to have same type of operands when an arithmetic operation is
performed.
This fixes violations where an arithmetic operation is performed on
signed and unsigned int types.
JIRA NVGPU-992
Change-Id: I27e3e59c3559c377b4bd3cbcfced90fdf90350f2
Signed-off-by: Sai Nikhil <snikhil@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1921459
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
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MISRA rule 14.4 doesn't allow the usage of non-boolean variable as
boolean in the controlling expression of an if statement or an
iteration statement.
Fix violations where a non-boolean variable is used as a boolean in the
controlling expression of if and loop statements.
JIRA NVGPU-1022
Change-Id: I957f8ca1fa0eb00928c476960da1e6e420781c09
Signed-off-by: Amurthyreddy <amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1941002
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
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MISRA Rule-15.6 requires that all if-else blocks and loop blocks
be enclosed in braces, including single statement blocks. Fix errors
due to single statement if-else and loop blocks without braces
by introducing the braces.
JIRA NVGPU-775
Change-Id: Ib70621d39735abae3fd2eb7ccf77f36125e2d7b7
Signed-off-by: Srirangan Madhavan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1928745
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
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-Created sec2_ipc.c to support SEC2 IPC.
-Defined nvgpu_sec2_cmd_post() to send command
to SEC2 RTOS from nvgpu along with dependent
methods like seq acquire/release, validate &
write cmd.
-Defined nvgpu_sec2_process_message() to
process message from SEC2 RTOS & route
to correct handler based on flag.
-Method sec2_process_init_msg() helps fetch
parameters sent from SEC2 RTOS to setup
queue, debug buffer as parameters.
-Created sec2 ops under gops to access
sec2 engine specific HALs.
-Defined nvgpu_sec2_queue_init() init
command & message for SEC2 RTOS using
common falcon queue.
-Made Makefile changes to include sec2_ipc.c for build
JIRA NVGPUT-82
Change-Id: I6e4c2d6ec71aa61a543f34680d1412167c9a8cc6
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1828034
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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