On gv11b we can have multiple SMs per TPC. Add sm_per_tpc in
vgpu constants to properly dimension the virtual SM to TPC/GPC
mapping in virtualization case.
Use TEGRA_VGPU_CMD_GET_SMS_MAPPING to query current mapping.
Bug 2039676
Change-Id: I817be18f9a28cfb9bd8af207d7d6341a2ec3994b
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631203
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During bringup and before nvlink is up GV100 on the DDPX platform operates
with a very, very slow sysmem link. In order to get sysmem test to pass
it is neccesary to significantly increase most timeouts by an order the
magnitude.
Bug 2040544
Change-Id: I26858afde4ae80c70f86b47cfff674b6b00b5bf8
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627417
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With a recent rework we moved gk20a_get() call to nvgpu_ioctl_tsg_open(),
but corresponding gk20a_put() call remained in gk20a_tsg_release()
So if a TSG is opened and released from within kernel with APIs
gk20a_tsg_open()/gk20a_tsg_release() we mistakenly drop extra refcount
through gk20a_put()
Fix this by moving gk20a_put() call to nvgpu_ioctl_tsg_release() which
balances gk20a_get() call in nvgpu_ioctl_tsg_open()
Bug 200374011
Change-Id: Id0cec0426e6231309dc530ab5c934dacaba9f8da
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630969
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In gk20a_cde_load(), if TSG allocation fails we bail out the function without
setting the error code and caller of this functions assumes CDE load is
successful
Fix this by setting explicit error code if TSG allocation fails
Bug 200374011
Change-Id: I6e7bcb325fb0062605fa2f696da4abdeb34e241a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627117
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In gk20a_cde_remove_ctx(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference
After allocating sufficient contexts, we see TSG creation fails as below
nvgpu: 17000000.gp10b: gk20a_cde_load:1286 [ERR] cde: could not create TSG
Fix this by explicitly dropping TSG refcount
Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG
Bug 200374011
Change-Id: If6d75b20d5e03d710c0597d7a320d1157206a2a5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627116
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Remove nvgpu internal flag indicating that TSGs are required. We now
require TSGs always. This also fixes a regression where CE channels
were back to using bare channels on gp106.
Bug 1842197
Change-Id: Id359e5a455fb324278636bb8994b583936490ffd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628481
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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This CL handles
- erroneous use of boot_0 function pointer
before being assigned in __nvgpu_check_gpu_state
- And proper handling of error returned from gk20a_readl
in gk20a_mc_boot_0
With these fixes crash is not seen in case mc_boot_0 read
returns 0 in gk20a_mc_boot_0
- And also this handles the recursion caused by mc.boot_0()
calling nvgpu_readl and nvgpu_readl in turn
calling mc.boot_0 in case of read failure
Bug 2010966
Change-Id: Ia087811c67d88948b7fc5fff35e0fabc6ea91989
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616274
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All channels should be wrapped in TSGs so that bare channel support
can be dropped. Bind all CE channels to TSGs.
Bug 1842197
Change-Id: Ia55748d5b53750d860f7764b532ef9eeb6f214b8
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616693
nvgpu_get_nvhost_dev will not return error if host1x field within
gv11b device tree is not present. It will just set has_syncpoints
in gk20a struct to false. syncpt_unit_interface* should be called
only if g->has_syncpoints is set to true.
Change-Id: Id1eb94aba4cff1942ad519f528ebdb8291963971
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1615973
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GR IDLE timeout is defined as Kconfig. Instead of that introduce a
new header file defaults.h which encapsulates any generic defaults
we use in nvgpu, and move the definition there.
Change-Id: I78ff1d2790d7ee3dff6df42bbd11cf683a85bf79
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1612650
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Define __nvgpu_mem_create_from_phys only in systems with nvhost
enabled. The calling code is also built only when nvhost is enabled.
phys_to_page() also exists only in arm64, so using it in non-arm64
platform causes a build failure.
Change-Id: Iee023b55bba863d46079796e1c49c19456c1d229
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1607581
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Add an alignment check for compressible-kind fixed-address
mappings. If we're using page size smaller than the comptag line
coverage window, the GPU VA and the physical buffer offset must be
aligned in respect to that window.
Bug 1995897
Bug 2011640
Bug 2011668
Change-Id: If68043ee2828d54b9398d77553d10d35cc319236
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1606439
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For gv11b, configured gfx preemption wfi timeout in usec.
Set timeout unit as usec in gr_gv11b_init_preemption_state.
Used default timeout as 1msec and this timeout value can
be modified through sysfs node:
/sys/devices/gpu.0/gfxp_wfi_timeout_count
For gp10b:
gfxp_wfi_timeout_count is in syclk cycles
For gv11b:
gfxp_wfi_timeout_count is in usec
Bug 2003668
Change-Id: I68d52ce996a83df90b8b3a8164debb07e5cb370f
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1599658
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This patch removes linux dependencies from sim_gk20a.h under
gk20a/sim_gk20a.h. The following changes are made in this patch.
1) Created a linux based structure sim_gk20a_linux that contains a
common sim_gk20a struct inside it. The common struct sim_gk20a doesn't
contain any linux specific structs.
2) The common struct sim_gk20a contains an added function pointer which
is used to invoke gk20a_sim_esc_readl() method.
3) sim_gk20a.c is moved to nvgpu/common/linux along with a new header
sim_gk20a.h that contains the definition of struct sim_gk20a_linux.
4) struct gk20a now contains a pointer of sim_gk20a instead of the
entire object. The memory for this struct is allocated and initialized during
gk20a_init_support() and freed during invocation of
gk20_remove_support().
5) We first obtain the pointer for struct sim_gk20a_linux from the
pointer of sim_gk20a using the container_of method in order to work on
the struct.
JIRA NVGPU-386
Change-Id: Ic82b8702642377f82694577a53c3ca0b9c1bb2ab
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1603073
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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