/* * Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include "engines_gp10b.h" int gp10b_engine_init_ce_info(struct nvgpu_fifo *f) { struct gk20a *g = f->g; u32 i; bool found; for (i = 0; i < nvgpu_device_count(g, NVGPU_DEVTYPE_LCE); i++) { const struct nvgpu_device *dev; struct nvgpu_device *dev_rw; dev = nvgpu_device_get(g, NVGPU_DEVTYPE_LCE, i); if (dev == NULL) { nvgpu_err(g, "Failed to get LCE device %u", i); return -EINVAL; } dev_rw = (struct nvgpu_device *)dev; /* * vGPU consideration. Not present in older chips. See * nvgpu_engine_init_from_device_info() for more details in the * comments. */ if (g->ops.fifo.find_pbdma_for_runlist != NULL) { found = g->ops.fifo.find_pbdma_for_runlist(g, dev->runlist_id, &dev_rw->pbdma_id); if (!found) { nvgpu_err(g, "busted pbdma map"); return -EINVAL; } } #if defined(CONFIG_NVGPU_NEXT) { int err = nvgpu_next_engine_init_one_dev(g, dev); if (err != 0) { return err; } } #endif f->host_engines[dev->engine_id] = dev; f->active_engines[f->num_engines] = dev; f->num_engines = nvgpu_safe_add_u32(f->num_engines, 1U); } return 0; }