/* * Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NVGPU_OS_FENCE_PRIV_H #define NVGPU_OS_FENCE_PRIV_H #include static inline void nvgpu_os_fence_clear(struct nvgpu_os_fence *fence_out) { fence_out->priv = NULL; fence_out->g = NULL; fence_out->ops = NULL; } static inline void nvgpu_os_fence_init(struct nvgpu_os_fence *fence_out, struct gk20a *g, const struct nvgpu_os_fence_ops *fops, void *fence) { fence_out->g = g; fence_out->ops = fops; fence_out->priv = fence; } #endif /* NVGPU_OS_FENCE_PRIV_H */