/* * * Nvgpu Channel Synchronization Abstraction * * Copyright (c) 2014-2019, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_CHANNEL_SYNC_PRIV_H #define NVGPU_CHANNEL_SYNC_PRIV_H #include #include struct priv_cmd_entry; struct nvgpu_fence_type; struct nvgpu_channel_sync_ops; /* * This struct is private and should not be used directly. Users should * instead use the public APIs starting with nvgpu_channel_sync_* */ struct nvgpu_channel_sync { nvgpu_atomic_t refcount; const struct nvgpu_channel_sync_ops *ops; }; /* * This struct is private and should not be used directly. Users should * instead use the public APIs starting with nvgpu_channel_sync_* */ struct nvgpu_channel_sync_ops { #ifdef CONFIG_NVGPU_KERNEL_MODE_SUBMIT int (*wait_fence_raw)(struct nvgpu_channel_sync *s, u32 id, u32 thresh, struct priv_cmd_entry *entry); int (*wait_fence_fd)(struct nvgpu_channel_sync *s, int fd, struct priv_cmd_entry *entry, u32 max_wait_cmds); int (*incr)(struct nvgpu_channel_sync *s, struct priv_cmd_entry *entry, struct nvgpu_fence_type *fence, bool need_sync_fence, bool register_irq); int (*incr_user)(struct nvgpu_channel_sync *s, int wait_fence_fd, struct priv_cmd_entry *entry, struct nvgpu_fence_type *fence, bool wfi, bool need_sync_fence, bool register_irq); void (*set_min_eq_max)(struct nvgpu_channel_sync *s); #endif void (*set_safe_state)(struct nvgpu_channel_sync *s); void (*destroy)(struct nvgpu_channel_sync *s); }; #endif /* NVGPU_CHANNEL_SYNC_PRIV_H */