/* * Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef NVGPU_BOARDOBJ_H #define NVGPU_BOARDOBJ_H struct pmu_board_obj; struct nvgpu_list_node; struct gk20a; struct nv_pmu_boardobj; /* * Base Class for all physical or logical device on the PCB. * Contains fields common to all devices on the board. Specific types of * devices may extend this object adding any details specific to that * device or device-type. */ struct pmu_board_obj { struct gk20a *g; u8 type; /*type of the device*/ u8 idx; /*index of boardobj within in its group*/ /* true if allocated in constructor. destructor should free */ bool allocated; u32 type_mask; /*mask of types this boardobjimplements*/ bool (*implements)(struct gk20a *g, struct pmu_board_obj *obj, u8 type); int (*destruct)(struct pmu_board_obj *obj); /* * Access interface apis which will be overridden by the devices * that inherit from BOARDOBJ */ int (*pmudatainit)(struct gk20a *g, struct pmu_board_obj *obj, struct nv_pmu_boardobj *pmu_obj); struct nvgpu_list_node node; }; #define HIGHESTBITIDX_32(n32) \ { \ u32 count = 0U; \ while (((n32) >>= 1U) != 0U) { \ count++; \ } \ (n32) = count; \ } #define LOWESTBIT(x) ((x) & (((x)-1U) ^ (x))) #define HIGHESTBIT(n32) \ { \ HIGHESTBITIDX_32(n32); \ n32 = NVBIT(n32); \ } #define ONEBITSET(x) ((x) && (((x) & ((x)-1U)) == 0U)) #define LOWESTBITIDX_32(n32) \ { \ n32 = LOWESTBIT(n32); \ IDX_32(n32); \ } #define NUMSETBITS_32(n32) \ { \ (n32) = (n32) - (((n32) >> 1U) & 0x55555555U); \ (n32) = ((n32) & 0x33333333U) + (((n32) >> 2U) & 0x33333333U); \ (n32) = ((((n32) + ((n32) >> 4U)) & 0x0F0F0F0FU) * 0x01010101U) >> 24U;\ } #define IDX_32(n32) \ { \ u32 idx = 0U; \ if (((n32) & 0xFFFF0000U) != 0U) { \ idx += 16U; \ } \ if (((n32) & 0xFF00FF00U) != 0U) { \ idx += 8U; \ } \ if (((n32) & 0xF0F0F0F0U) != 0U) { \ idx += 4U; \ } \ if (((n32) & 0xCCCCCCCCU) != 0U) { \ idx += 2U; \ } \ if (((n32) & 0xAAAAAAAAU) != 0U) { \ idx += 1U; \ } \ (n32) = idx; \ } /* * Fills out the appropriate the nv_pmu_xxxx_device_desc_ driver->PMU * description structure, describing this BOARDOBJ board device to the PMU. * */ int pmu_board_obj_pmu_data_init_super(struct gk20a *g, struct pmu_board_obj *obj, struct nv_pmu_boardobj *pmu_obj); /* * Constructor for the base Board Object. Called by each device-specific * implementation of the BOARDOBJ interface to initialize the board object. */ int pmu_board_obj_construct_super(struct gk20a *g, struct pmu_board_obj *obj, void *args); static inline struct pmu_board_obj * boardobj_from_node(struct nvgpu_list_node *node) { return (struct pmu_board_obj *) ((uintptr_t)node - offsetof(struct pmu_board_obj, node)); }; u8 pmu_board_obj_get_type(void *obj); u8 pmu_board_obj_get_idx(void *obj); #endif /* NVGPU_BOARDOBJ_H */