/* * Copyright (c) 2014-2019, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include "channel_gm20b.h" #include #include void gm20b_channel_bind(struct nvgpu_channel *c) { struct gk20a *g = c->g; u32 inst_ptr = nvgpu_inst_block_ptr(g, &c->inst_block); nvgpu_log_info(g, "bind channel %d inst ptr 0x%08x", c->chid, inst_ptr); gk20a_writel(g, ccsr_channel_inst_r(c->chid), ccsr_channel_inst_ptr_f(inst_ptr) | nvgpu_aperture_mask(g, &c->inst_block, ccsr_channel_inst_target_sys_mem_ncoh_f(), ccsr_channel_inst_target_sys_mem_coh_f(), ccsr_channel_inst_target_vid_mem_f()) | ccsr_channel_inst_bind_true_f()); gk20a_writel(g, ccsr_channel_r(c->chid), (gk20a_readl(g, ccsr_channel_r(c->chid)) & ~ccsr_channel_enable_set_f(~U32(0U))) | ccsr_channel_enable_set_true_f()); nvgpu_smp_wmb(); nvgpu_atomic_set(&c->bound, (int)true); } u32 gm20b_channel_count(struct gk20a *g) { return ccsr_channel__size_1_v(); } void gm20b_channel_force_ctx_reload(struct nvgpu_channel *ch) { struct gk20a *g = ch->g; u32 reg = gk20a_readl(g, ccsr_channel_r(ch->chid)); gk20a_writel(g, ccsr_channel_r(ch->chid), reg | ccsr_channel_force_ctx_reload_true_f()); }