/* * Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "bios_sw_gp106.h" #include "bios_sw_gv100.h" #define PMU_BOOT_TIMEOUT_DEFAULT 100U /* usec */ #define PMU_BOOT_TIMEOUT_MAX 2000000U /* usec */ #define SCRATCH_PREOS_PROGRESS 6U #define PREOS_PROGRESS_MASK(r) (((r) >> 12U) & 0xfU) #define PREOS_PROGRESS_NOT_STARTED 0U #define PREOS_PROGRESS_STARTED 1U #define PREOS_PROGRESS_EXIT 2U #define PREOS_PROGRESS_EXIT_SECUREMODE 3U #define PREOS_PROGRESS_ABORTED 6U #define SCRATCH_PMU_EXIT_AND_HALT 1U #define PMU_EXIT_AND_HALT_SET(r, v) (((r) & ~0x200U) | (v)) #define PMU_EXIT_AND_HALT_YES BIT32(9) #define SCRATCH_PRE_OS_RELOAD 1U #define PRE_OS_RELOAD_SET(r, v) (((r) & ~0x100U) | (v)) #define PRE_OS_RELOAD_YES BIT32(8) void gv100_bios_preos_reload_check(struct gk20a *g) { u32 progress = g->ops.bus.read_sw_scratch(g, SCRATCH_PREOS_PROGRESS); if (PREOS_PROGRESS_MASK(progress) != PREOS_PROGRESS_NOT_STARTED) { u32 reload = g->ops.bus.read_sw_scratch(g, SCRATCH_PRE_OS_RELOAD); g->ops.bus.write_sw_scratch(g, SCRATCH_PRE_OS_RELOAD, PRE_OS_RELOAD_SET(reload, PRE_OS_RELOAD_YES)); } } int gv100_bios_preos_wait_for_halt(struct gk20a *g) { int err = -EINVAL; u32 progress; u32 tmp; bool preos_completed; struct nvgpu_timeout timeout; nvgpu_udelay(PMU_BOOT_TIMEOUT_DEFAULT); /* Check the progress */ progress = g->ops.bus.read_sw_scratch(g, SCRATCH_PREOS_PROGRESS); if (PREOS_PROGRESS_MASK(progress) == PREOS_PROGRESS_STARTED) { err = 0; /* Complete the handshake */ tmp = g->ops.bus.read_sw_scratch(g, SCRATCH_PMU_EXIT_AND_HALT); g->ops.bus.write_sw_scratch(g, SCRATCH_PMU_EXIT_AND_HALT, PMU_EXIT_AND_HALT_SET(tmp, PMU_EXIT_AND_HALT_YES)); nvgpu_timeout_init(g, &timeout, PMU_BOOT_TIMEOUT_MAX / PMU_BOOT_TIMEOUT_DEFAULT, NVGPU_TIMER_RETRY_TIMER); do { progress = g->ops.bus.read_sw_scratch(g, SCRATCH_PREOS_PROGRESS); preos_completed = (g->ops.falcon.is_falcon_cpu_halted( &g->pmu.flcn) != 0U) && (PREOS_PROGRESS_MASK(progress) == PREOS_PROGRESS_EXIT); nvgpu_udelay(PMU_BOOT_TIMEOUT_DEFAULT); } while (!preos_completed && (nvgpu_timeout_expired(&timeout) == 0)); } return err; }