/* * Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * @addtogroup SWUTS-posix-thread * @{ * * Software Unit Test Specification for posix-thread */ #ifndef __UNIT_POSIX_THREAD_H__ #define __UNIT_POSIX_THREAD_H__ #include #define UNIT_TEST_THREAD_PRIORITY 5 struct test_thread_args { bool use_priority; bool check_stop; bool stop_graceful; }; static struct test_thread_args create_normal = { .use_priority = false, .check_stop = false, .stop_graceful = false }; static struct test_thread_args create_priority = { .use_priority = true, .check_stop = false, .stop_graceful = false }; static struct test_thread_args check_stop = { .use_priority = false, .check_stop = true, .stop_graceful = false }; static struct test_thread_args stop_graceful = { .use_priority = false, .check_stop = true, .stop_graceful = true }; struct unit_test_thread_data { int thread_created; int check_priority; int thread_priority; int check_stop; int callback_invoked; }; struct nvgpu_thread test_thread; struct unit_test_thread_data test_data; /** * Test specification for test_thread_cycle * * Description: Test the various functionalities provided by Threads unit. * Main functionalities that has to be tested in Threads unit are as follows, * 1) Thread creation * 2) Thread creation with a priority value * 3) Thread stop * 4) Stop thread gracefully * test_thread_cycle function tests all the above mentioned functionalities * based on the input arguments. * * Test Type: Feature * * Targets: nvgpu_thread_create, nvgpu_thread_create_priority, * nvgpu_thread_is_running, nvgpu_thread_stop, * nvgpu_thread_stop_graceful, nvgpu_thread_should_stop, * nvgpu_thread_join * Inputs: * 1) Pointer to test_thread_args as function parameter * 2) Global instance of struct nvgpu_thread * 3) Global instance of struct unit_test_thread_data * * Steps: * Thread creation * 1) Reset all global and shared variables to 0. * 2) Create thread using nvgpu_thread_create. * 3) Check the return value from nvgpu_thread_create for error. * 4) Wait for the thread to be created by polling for a shared variable. * 5) Return Success once the thread function is called and the shared * variable is set which indicates a succesful thread creation. * * Thread creation with a priority value * 1) Reset all global and shared variables to 0. * 2) Create thread using nvgpu_thread_create_priority * 3) Check the return value from nvgpu_thread_create_priority for error. * 4) Wait for the thread to be created by polling for a shared variable. * 5) Upon succesful creation of the thread, confirm the priority of the * thread to be same as requested priority. * 6) In some host machines, permission is not granted to create threads * with priority. In that case skip the test by returning PASS. * 7) Return PASS if the thread is created with requested priority. * * Thread stop * 1) Follow steps 1 - 4 of Thread creation scenario. * 2) The created thread does not exit unconditionally in this case. * 3) It polls for the stop flag to be set. * 4) The main thread checks the status of the created thread and confirms * it to be running. * 5) Request the thread to stop by calling nvgpu_thread_stop. * 6) Created thread detects this inside the poll loop and exits. * 7) Main thread continues once the created thread exits and returns PASS. * * Stop thread gracefully * 1) Follow steps 1 - 4 of Thread stop scenario. * 2) Call the api nvgpu_thread_stop_graceful and pass the function to be * called for graceful exit. * 3) Created thread detects the stop request and exits. * 4) Main thread continues after the created thread exits and * confirms if the call back function was called by checking a shared variable. * 5) Main thread returns PASS is step 4 passes, else returns FAIL. * * Output: * The output for each test scenario is as follows, * 1) Thread creation * Return PASS if thread creation is succesful else return FAIL. * * 2) Thread creation with a priority value * Return PASS if thread creation with priority is succesful * else return FAIL. ALso return PASS if permission is denied for creating * a thread with priority. * * 3) Thread stop * Return PASS if the created thread is stopped based on the request from * main thread. Else return FAIL. * * 4) Stop thread gracefully * Return PASS if the callback function is called and the created thread is * stopped based on the request from main thread. * */ int test_thread_cycle(struct unit_module *m, struct gk20a *g, void *args); #endif /* __UNIT_POSIX_THREAD_H__ */