/*
* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef NVGPU_OS_FENCE_PRIV_H
#define NVGPU_OS_FENCE_PRIV_H
#include
static inline void nvgpu_os_fence_clear(struct nvgpu_os_fence *fence_out)
{
fence_out->priv = NULL;
fence_out->g = NULL;
fence_out->ops = NULL;
}
static inline void nvgpu_os_fence_init(struct nvgpu_os_fence *fence_out,
struct gk20a *g, const struct nvgpu_os_fence_ops *fops,
void *fence)
{
fence_out->g = g;
fence_out->ops = fops;
fence_out->priv = fence;
}
#endif /* NVGPU_OS_FENCE_PRIV_H */