/* * GM20B Master Control * * Copyright (c) 2014-2019, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include "mc_gm20b.h" #include u32 gm20b_get_chip_details(struct gk20a *g, u32 *arch, u32 *impl, u32 *rev) { u32 val = nvgpu_readl_impl(g, mc_boot_0_r()); if (val != U32_MAX) { if (arch != NULL) { *arch = mc_boot_0_architecture_v(val) << NVGPU_GPU_ARCHITECTURE_SHIFT; } if (impl != NULL) { *impl = mc_boot_0_implementation_v(val); } if (rev != NULL) { *rev = (mc_boot_0_major_revision_v(val) << 4) | mc_boot_0_minor_revision_v(val); } } return val; } u32 gm20b_mc_isr_nonstall(struct gk20a *g) { u32 ops = 0U; u32 mc_intr_1; u32 eng_id; u32 act_eng_id = 0U; enum nvgpu_fifo_engine engine_enum; mc_intr_1 = g->ops.mc.intr_nonstall(g); if (g->ops.mc.is_intr1_pending(g, NVGPU_UNIT_FIFO, mc_intr_1)) { ops |= g->ops.fifo.intr_1_isr(g); } for (eng_id = 0U; eng_id < g->fifo.num_engines; eng_id++) { struct nvgpu_engine_info *engine_info; act_eng_id = g->fifo.active_engines_list[eng_id]; engine_info = &g->fifo.engine_info[act_eng_id]; if ((mc_intr_1 & engine_info->intr_mask) != 0U) { engine_enum = engine_info->engine_enum; /* GR Engine */ if (engine_enum == NVGPU_ENGINE_GR) { ops |= g->ops.gr.intr.nonstall_isr(g); } /* CE Engine */ if (((engine_enum == NVGPU_ENGINE_GRCE) || (engine_enum == NVGPU_ENGINE_ASYNC_CE)) && (g->ops.ce.isr_nonstall != NULL)) { ops |= g->ops.ce.isr_nonstall(g, engine_info->inst_id, engine_info->pri_base); } } } return ops; } void gm20b_mc_disable(struct gk20a *g, u32 units) { u32 pmc; nvgpu_log(g, gpu_dbg_info, "pmc disable: %08x", units); nvgpu_spinlock_acquire(&g->mc.enable_lock); pmc = nvgpu_readl(g, mc_enable_r()); pmc &= ~units; nvgpu_writel(g, mc_enable_r(), pmc); nvgpu_spinlock_release(&g->mc.enable_lock); } void gm20b_mc_enable(struct gk20a *g, u32 units) { u32 pmc; nvgpu_log(g, gpu_dbg_info, "pmc enable: %08x", units); nvgpu_spinlock_acquire(&g->mc.enable_lock); pmc = nvgpu_readl(g, mc_enable_r()); pmc |= units; nvgpu_writel(g, mc_enable_r(), pmc); pmc = nvgpu_readl(g, mc_enable_r()); nvgpu_spinlock_release(&g->mc.enable_lock); nvgpu_udelay(MC_ENABLE_DELAY_US); } void gm20b_mc_reset(struct gk20a *g, u32 units) { g->ops.mc.disable(g, units); if ((units & nvgpu_engine_get_all_ce_reset_mask(g)) != 0U) { nvgpu_udelay(MC_RESET_CE_DELAY_US); } else { nvgpu_udelay(MC_RESET_DELAY_US); } g->ops.mc.enable(g, units); } u32 gm20b_mc_reset_mask(struct gk20a *g, enum nvgpu_unit unit) { u32 mask = 0U; switch (unit) { case NVGPU_UNIT_FIFO: mask = mc_enable_pfifo_enabled_f(); break; case NVGPU_UNIT_PERFMON: mask = mc_enable_perfmon_enabled_f(); break; case NVGPU_UNIT_GRAPH: mask = mc_enable_pgraph_enabled_f(); break; case NVGPU_UNIT_BLG: mask = mc_enable_blg_enabled_f(); break; #ifdef CONFIG_NVGPU_HAL_NON_FUSA case NVGPU_UNIT_PWR: mask = mc_enable_pwr_enabled_f(); break; #endif default: WARN(true, "unknown reset unit %d", unit); break; } return mask; } bool gm20b_mc_is_enabled(struct gk20a *g, enum nvgpu_unit unit) { u32 mask = g->ops.mc.reset_mask(g, unit); return (nvgpu_readl(g, mc_enable_r()) & mask) != 0U; }