/* * Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include "fbp_vgpu.h" #include "common/fbp/fbp_priv.h" int vgpu_fbp_init_support(struct gk20a *g) { struct vgpu_priv_data *priv = vgpu_get_priv_data(g); struct nvgpu_fbp *fbp; u32 i; if (g->fbp != NULL) { return 0; } fbp = nvgpu_kzalloc(g, sizeof(*fbp)); if (fbp == NULL) { return -ENOMEM; } fbp->num_fbps = priv->constants.num_fbps; fbp->max_fbps_count = priv->constants.num_fbps; fbp->fbp_en_mask = priv->constants.fbp_en_mask; fbp->fbp_l2_en_mask = nvgpu_kzalloc(g, fbp->max_fbps_count * sizeof(u32)); if (fbp->fbp_l2_en_mask == NULL) { nvgpu_kfree(g, fbp); return -ENOMEM; } for (i = 0U; i < fbp->max_fbps_count; i++) { fbp->fbp_l2_en_mask[i] = priv->constants.l2_en_mask[i]; } g->fbp = fbp; return 0; }