/* * Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef CLK_MON_TU104_H #define CLK_MON_TU104_H /** * FMON register types */ #define FMON_THRESHOLD_HIGH 0x0U #define FMON_THRESHOLD_LOW 0x1U #define FMON_FAULT_STATUS 0x2U #define FMON_FAULT_STATUS_PRIV_MASK 0x3U #define CLK_CLOCK_MON_REG_TYPE_COUNT 0x4U #define CLK_MON_BITS_PER_BYTE 0x8U /* * The Maximum count of clock domains supported */ #define CLK_CLOCK_MON_DOMAIN_COUNT 0x40U struct clk_domain_mon_status { u32 clk_api_domain; u32 low_threshold; u32 high_threshold; u32 clk_domain_fault_status; }; struct clk_domains_mon_status_params { u32 clk_mon_domain_mask; struct clk_domain_mon_status clk_mon_list[CLK_CLOCK_MON_DOMAIN_COUNT]; }; bool tu104_clk_mon_check_master_fault_status(struct gk20a *g); int tu104_clk_mon_check_status(struct gk20a *g, unsigned long domain_mask); bool tu104_clk_mon_check_clk_good(struct gk20a *g); bool tu104_clk_mon_check_pll_lock(struct gk20a *g); #endif /* CLK_MON_TU104_H */