/* * Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include _Thread_local struct nvgpu_posix_fault_inj_container *thread_fi; void nvgpu_posix_init_fault_injection(struct nvgpu_posix_fault_inj_container *c) { thread_fi = c; } struct nvgpu_posix_fault_inj_container *nvgpu_posix_fault_injection_get_container(void) { return thread_fi; } void nvgpu_posix_enable_fault_injection(struct nvgpu_posix_fault_inj *fi, bool enable, unsigned int number) { if (number == 0U) { fi->enabled = enable; fi->counter = 0U; } else { fi->enabled = !enable; fi->counter = number; } } bool nvgpu_posix_is_fault_injection_triggered(struct nvgpu_posix_fault_inj *fi) { return fi->enabled; } bool nvgpu_posix_is_fault_injection_cntr_set(struct nvgpu_posix_fault_inj *fi) { return (fi->counter > 0U); } /* * Return status of fault injection. * Decrement fault injection count for each call. */ bool nvgpu_posix_fault_injection_handle_call(struct nvgpu_posix_fault_inj *fi) { bool current_state = fi->enabled; if (fi->counter > 0U) { fi->counter--; if (fi->counter == 0U) { /* for next time */ fi->enabled = !fi->enabled; } } return current_state; }