/* * Virtualized GPU L2 * * Copyright (c) 2014-2019 NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include "ltc_vgpu.h" u64 vgpu_determine_L2_size_bytes(struct gk20a *g) { struct vgpu_priv_data *priv = vgpu_get_priv_data(g); nvgpu_log_fn(g, " "); return priv->constants.l2_size; } void vgpu_ltc_init_fs_state(struct gk20a *g) { struct vgpu_priv_data *priv = vgpu_get_priv_data(g); struct nvgpu_ltc *ltc = g->ltc; nvgpu_log_fn(g, " "); ltc->ltc_count = priv->constants.ltc_count; ltc->cacheline_size = priv->constants.cacheline_size; ltc->slices_per_ltc = priv->constants.slices_per_ltc; }