/* * GV11B LTC * * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "ltc_gv11b.h" #include #include #ifdef CONFIG_NVGPU_GRAPHICS /* * Sets the ZBC stencil for the passed index. */ void gv11b_ltc_set_zbc_stencil_entry(struct gk20a *g, u32 stencil_depth, u32 index) { nvgpu_writel(g, ltc_ltcs_ltss_dstg_zbc_index_r(), ltc_ltcs_ltss_dstg_zbc_index_address_f(index)); nvgpu_writel(g, ltc_ltcs_ltss_dstg_zbc_stencil_clear_value_r(), stencil_depth); } #endif /* CONFIG_NVGPU_GRAPHICS */