Files
linux-nvgpu/include/uapi/linux/nvgpu.h
2022-02-15 09:37:14 -08:00

1375 lines
45 KiB
C

/*
* NVGPU Public Interface Header
*
* Copyright (c) 2011-2021, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _UAPI__LINUX_NVGPU_IOCTL_H
#define _UAPI__LINUX_NVGPU_IOCTL_H
#include "nvgpu-ctrl.h"
#include "nvgpu-event.h"
#include "nvgpu-as.h"
/*
* /dev/nvhost-tsg-gpu device
*
* Opening a '/dev/nvhost-tsg-gpu' device node creates a way to
* bind/unbind a channel to/from TSG group
*/
#define NVGPU_TSG_IOCTL_MAGIC 'T'
struct nvgpu_tsg_bind_channel_ex_args {
/* in: channel fd */
__s32 channel_fd;
/* in: VEID in Volta */
__u32 subcontext_id;
__u32 num_active_tpcs;
__u8 tpc_pg_enabled;
__u8 reserved[11];
};
/*
* This struct helps to report the SM error state of a single SM.
* This acts upon the currently resident TSG context.
* Global Error status register
* Warp Error status register
* Warp Error status register PC
* Global Error status register Report Mask
* Warp Error status register Report Mask
*/
struct nvgpu_tsg_sm_error_state_record {
__u32 global_esr;
__u32 warp_esr;
__u64 warp_esr_pc;
__u32 global_esr_report_mask;
__u32 warp_esr_report_mask;
};
/*
* This struct helps to read the SM error state.
*/
struct nvgpu_tsg_read_single_sm_error_state_args {
/* Valid SM ID */
__u32 sm_id;
__u32 reserved;
/*
* This is pointer to the struct nvgpu_gpu_sm_error_state_record
*/
__u64 record_mem;
/* size of the record size to read */
__u64 record_size;
};
/*
* This struct is used to read and configure l2 max evict_last
* setting.
*/
struct nvgpu_tsg_l2_max_ways_evict_last_args {
/*
* Maximum number of ways in a l2 cache set that can be allocated
* with eviction_policy=EVICT_LAST
*/
__u32 max_ways;
__u32 reserved;
};
/*
* This struct contains the parameter for configuring L2 sector promotion.
* It supports 3 valid options:-
* - PROMOTE_NONE(1): cache-miss doens't get promoted.
* - PROMOTE_64B(2): cache-miss gets promoted to 64 bytes if less than 64 bytes.
* - PROMOTE_128B(4): cache-miss gets promoted to 128 bytes if less than 128 bytes.
*/
#define NVGPU_GPU_IOCTL_TSG_L2_SECTOR_PROMOTE_FLAG_NONE (1U << 0U)
#define NVGPU_GPU_IOCTL_TSG_L2_SECTOR_PROMOTE_FLAG_64B (1U << 1U)
#define NVGPU_GPU_IOCTL_TSG_L2_SECTOR_PROMOTE_FLAG_128B (1U << 2U)
struct nvgpu_tsg_set_l2_sector_promotion_args {
/* Valid promotion flag */
__u32 promotion_flag;
__u32 reserved;
};
#define NVGPU_TSG_IOCTL_BIND_CHANNEL \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 1, int)
#define NVGPU_TSG_IOCTL_UNBIND_CHANNEL \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 2, int)
#define NVGPU_IOCTL_TSG_ENABLE \
_IO(NVGPU_TSG_IOCTL_MAGIC, 3)
#define NVGPU_IOCTL_TSG_DISABLE \
_IO(NVGPU_TSG_IOCTL_MAGIC, 4)
#define NVGPU_IOCTL_TSG_PREEMPT \
_IO(NVGPU_TSG_IOCTL_MAGIC, 5)
#define NVGPU_IOCTL_TSG_EVENT_ID_CTRL \
_IOWR(NVGPU_TSG_IOCTL_MAGIC, 7, struct nvgpu_event_id_ctrl_args)
#define NVGPU_IOCTL_TSG_SET_RUNLIST_INTERLEAVE \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 8, struct nvgpu_runlist_interleave_args)
#define NVGPU_IOCTL_TSG_SET_TIMESLICE \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 9, struct nvgpu_timeslice_args)
#define NVGPU_IOCTL_TSG_GET_TIMESLICE \
_IOR(NVGPU_TSG_IOCTL_MAGIC, 10, struct nvgpu_timeslice_args)
#define NVGPU_TSG_IOCTL_BIND_CHANNEL_EX \
_IOWR(NVGPU_TSG_IOCTL_MAGIC, 11, struct nvgpu_tsg_bind_channel_ex_args)
#define NVGPU_TSG_IOCTL_READ_SINGLE_SM_ERROR_STATE \
_IOWR(NVGPU_TSG_IOCTL_MAGIC, 12, \
struct nvgpu_tsg_read_single_sm_error_state_args)
#define NVGPU_TSG_IOCTL_SET_L2_MAX_WAYS_EVICT_LAST \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 13, \
struct nvgpu_tsg_l2_max_ways_evict_last_args)
#define NVGPU_TSG_IOCTL_GET_L2_MAX_WAYS_EVICT_LAST \
_IOR(NVGPU_TSG_IOCTL_MAGIC, 14, \
struct nvgpu_tsg_l2_max_ways_evict_last_args)
#define NVGPU_TSG_IOCTL_SET_L2_SECTOR_PROMOTION \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 15, \
struct nvgpu_tsg_set_l2_sector_promotion_args)
#define NVGPU_TSG_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_tsg_bind_channel_ex_args)
#define NVGPU_TSG_IOCTL_LAST \
_IOC_NR(NVGPU_TSG_IOCTL_SET_L2_SECTOR_PROMOTION)
/*
* /dev/nvhost-dbg-gpu device
*
* Opening a '/dev/nvhost-dbg-gpu' device node creates a new debugger
* session. nvgpu channels (for the same module) can then be bound to such a
* session.
*
* One nvgpu channel can also be bound to multiple debug sessions
*
* As long as there is an open device file to the session, or any bound
* nvgpu channels it will be valid. Once all references to the session
* are removed the session is deleted.
*
*/
#define NVGPU_DBG_GPU_IOCTL_MAGIC 'D'
/*
* Binding/attaching a debugger session to an nvgpu channel
*
* The 'channel_fd' given here is the fd used to allocate the
* gpu channel context.
*
*/
struct nvgpu_dbg_gpu_bind_channel_args {
__u32 channel_fd; /* in */
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_BIND_CHANNEL \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 1, struct nvgpu_dbg_gpu_bind_channel_args)
/*
* Register operations
* All operations are targeted towards first channel
* attached to debug session
*/
/* valid op values */
#define NVGPU_DBG_GPU_REG_OP_READ_32 (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_WRITE_32 (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_READ_64 (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_WRITE_64 (0x00000003)
/* note: 8b ops are unsupported */
#define NVGPU_DBG_GPU_REG_OP_READ_08 (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_WRITE_08 (0x00000005)
/* valid type values */
#define NVGPU_DBG_GPU_REG_OP_TYPE_GLOBAL (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_TPC (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_SM (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_CROP (0x00000008)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_ZROP (0x00000010)
/*#define NVGPU_DBG_GPU_REG_OP_TYPE_FB (0x00000020)*/
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_QUAD (0x00000040)
/* valid status values */
#define NVGPU_DBG_GPU_REG_OP_STATUS_SUCCESS (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_OP (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_TYPE (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_OFFSET (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_STATUS_UNSUPPORTED_OP (0x00000008)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_MASK (0x00000010)
struct nvgpu_dbg_gpu_reg_op {
__u8 op;
__u8 type;
__u8 status;
__u8 quad;
__u32 group_mask;
__u32 sub_group_mask;
__u32 offset;
__u32 value_lo;
__u32 value_hi;
__u32 and_n_mask_lo;
__u32 and_n_mask_hi;
};
struct nvgpu_dbg_gpu_exec_reg_ops_args {
__u64 ops; /* pointer to nvgpu_reg_op operations */
__u32 num_ops;
__u32 gr_ctx_resident;
};
#define NVGPU_DBG_GPU_IOCTL_REG_OPS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 2, struct nvgpu_dbg_gpu_exec_reg_ops_args)
/* Enable/disable/clear event notifications */
struct nvgpu_dbg_gpu_events_ctrl_args {
__u32 cmd; /* in */
__u32 _pad0[1];
};
/* valid event ctrl values */
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_DISABLE (0x00000000)
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_ENABLE (0x00000001)
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_CLEAR (0x00000002)
#define NVGPU_DBG_GPU_IOCTL_EVENTS_CTRL \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 3, struct nvgpu_dbg_gpu_events_ctrl_args)
/* Powergate/Unpowergate control */
#define NVGPU_DBG_GPU_POWERGATE_MODE_ENABLE 1
#define NVGPU_DBG_GPU_POWERGATE_MODE_DISABLE 2
struct nvgpu_dbg_gpu_powergate_args {
__u32 mode;
};
#define NVGPU_DBG_GPU_IOCTL_POWERGATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 4, struct nvgpu_dbg_gpu_powergate_args)
/* SMPC Context Switch Mode */
#define NVGPU_DBG_GPU_SMPC_CTXSW_MODE_NO_CTXSW (0x00000000)
#define NVGPU_DBG_GPU_SMPC_CTXSW_MODE_CTXSW (0x00000001)
struct nvgpu_dbg_gpu_smpc_ctxsw_mode_args {
__u32 mode;
};
#define NVGPU_DBG_GPU_IOCTL_SMPC_CTXSW_MODE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 5, struct nvgpu_dbg_gpu_smpc_ctxsw_mode_args)
/* Suspend /Resume SM control */
#define NVGPU_DBG_GPU_SUSPEND_ALL_SMS 1
#define NVGPU_DBG_GPU_RESUME_ALL_SMS 2
struct nvgpu_dbg_gpu_suspend_resume_all_sms_args {
__u32 mode;
};
#define NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_ALL_SMS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 6, struct nvgpu_dbg_gpu_suspend_resume_all_sms_args)
struct nvgpu_dbg_gpu_perfbuf_map_args {
__u32 dmabuf_fd; /* in */
__u32 reserved;
__u64 mapping_size; /* in, size of mapped buffer region */
__u64 offset; /* out, virtual address of the mapping */
};
struct nvgpu_dbg_gpu_perfbuf_unmap_args {
__u64 offset;
};
#define NVGPU_DBG_GPU_IOCTL_PERFBUF_MAP \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 7, struct nvgpu_dbg_gpu_perfbuf_map_args)
#define NVGPU_DBG_GPU_IOCTL_PERFBUF_UNMAP \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 8, struct nvgpu_dbg_gpu_perfbuf_unmap_args)
/* Enable/disable PC Sampling */
struct nvgpu_dbg_gpu_pc_sampling_args {
__u32 enable;
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_PC_SAMPLING_DISABLE 0
#define NVGPU_DBG_GPU_IOCTL_PC_SAMPLING_ENABLE 1
#define NVGPU_DBG_GPU_IOCTL_PC_SAMPLING \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 9, struct nvgpu_dbg_gpu_pc_sampling_args)
/* Enable/Disable timeouts */
#define NVGPU_DBG_GPU_IOCTL_TIMEOUT_ENABLE 1
#define NVGPU_DBG_GPU_IOCTL_TIMEOUT_DISABLE 0
struct nvgpu_dbg_gpu_timeout_args {
__u32 enable;
__u32 padding;
};
#define NVGPU_DBG_GPU_IOCTL_TIMEOUT \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 10, struct nvgpu_dbg_gpu_timeout_args)
#define NVGPU_DBG_GPU_IOCTL_GET_TIMEOUT \
_IOR(NVGPU_DBG_GPU_IOCTL_MAGIC, 11, struct nvgpu_dbg_gpu_timeout_args)
struct nvgpu_dbg_gpu_set_next_stop_trigger_type_args {
__u32 broadcast;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_SET_NEXT_STOP_TRIGGER_TYPE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 12, struct nvgpu_dbg_gpu_set_next_stop_trigger_type_args)
/* PM Context Switch Mode */
/*This mode says that the pms are not to be context switched. */
#define NVGPU_DBG_GPU_HWPM_CTXSW_MODE_NO_CTXSW (0x00000000)
/* This mode says that the pms in Mode-B are to be context switched */
#define NVGPU_DBG_GPU_HWPM_CTXSW_MODE_CTXSW (0x00000001)
/* This mode says that the pms in Mode-E (stream out) are to be context switched. */
#define NVGPU_DBG_GPU_HWPM_CTXSW_MODE_STREAM_OUT_CTXSW (0x00000002)
struct nvgpu_dbg_gpu_hwpm_ctxsw_mode_args {
__u32 mode;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_HWPM_CTXSW_MODE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 13, struct nvgpu_dbg_gpu_hwpm_ctxsw_mode_args)
struct nvgpu_dbg_gpu_sm_error_state_record {
__u32 hww_global_esr;
__u32 hww_warp_esr;
__u64 hww_warp_esr_pc;
__u32 hww_global_esr_report_mask;
__u32 hww_warp_esr_report_mask;
/*
* Notes
* - This struct can be safely appended with new fields. However, always
* keep the structure size multiple of 8 and make sure that the binary
* layout does not change between 32-bit and 64-bit architectures.
*/
};
struct nvgpu_dbg_gpu_read_single_sm_error_state_args {
__u32 sm_id;
__u32 padding;
__u64 sm_error_state_record_mem;
__u64 sm_error_state_record_size;
};
#define NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 14, struct nvgpu_dbg_gpu_read_single_sm_error_state_args)
struct nvgpu_dbg_gpu_clear_single_sm_error_state_args {
__u32 sm_id;
__u32 padding;
};
#define NVGPU_DBG_GPU_IOCTL_CLEAR_SINGLE_SM_ERROR_STATE \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 15, struct nvgpu_dbg_gpu_clear_single_sm_error_state_args)
/*
* Unbinding/detaching a debugger session from a nvgpu channel
*
* The 'channel_fd' given here is the fd used to allocate the
* gpu channel context.
*/
struct nvgpu_dbg_gpu_unbind_channel_args {
__u32 channel_fd; /* in */
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_UNBIND_CHANNEL \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 17, struct nvgpu_dbg_gpu_unbind_channel_args)
#define NVGPU_DBG_GPU_SUSPEND_ALL_CONTEXTS 1
#define NVGPU_DBG_GPU_RESUME_ALL_CONTEXTS 2
struct nvgpu_dbg_gpu_suspend_resume_contexts_args {
__u32 action;
__u32 is_resident_context;
__s32 resident_context_fd;
__u32 padding;
};
#define NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 18, struct nvgpu_dbg_gpu_suspend_resume_contexts_args)
#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY_CMD_READ 1
#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY_CMD_WRITE 2
struct nvgpu_dbg_gpu_access_fb_memory_args {
__u32 cmd; /* in: either read or write */
__s32 dmabuf_fd; /* in: dmabuf fd of the buffer in FB */
__u64 offset; /* in: offset within buffer in FB, should be 4B aligned */
__u64 buffer; /* in/out: temp buffer to read/write from */
__u64 size; /* in: size of the buffer i.e. size of read/write in bytes, should be 4B aligned */
};
#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 19, struct nvgpu_dbg_gpu_access_fb_memory_args)
struct nvgpu_dbg_gpu_profiler_obj_mgt_args {
__u32 profiler_handle;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_PROFILER_ALLOCATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 20, struct nvgpu_dbg_gpu_profiler_obj_mgt_args)
#define NVGPU_DBG_GPU_IOCTL_PROFILER_FREE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 21, struct nvgpu_dbg_gpu_profiler_obj_mgt_args)
struct nvgpu_dbg_gpu_profiler_reserve_args {
__u32 profiler_handle;
__u32 acquire;
};
#define NVGPU_DBG_GPU_IOCTL_PROFILER_RESERVE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 22, struct nvgpu_dbg_gpu_profiler_reserve_args)
/*
* This struct helps to set the exception mask. If mask is not set
* or set to NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_NONE
* then kernel code will follow recovery path on sm exception.
* If mask is set to NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_FATAL, then
* kernel code will skip recovery path on sm exception.
*/
struct nvgpu_dbg_gpu_set_sm_exception_type_mask_args {
#define NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_NONE (0x0U)
#define NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_FATAL (0x1U << 0U)
/* exception type mask value */
__u32 exception_type_mask;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 23, \
struct nvgpu_dbg_gpu_set_sm_exception_type_mask_args)
struct nvgpu_dbg_gpu_cycle_stats_args {
__u32 dmabuf_fd;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 24, struct nvgpu_dbg_gpu_cycle_stats_args)
/* cycle stats snapshot buffer support for mode E */
struct nvgpu_dbg_gpu_cycle_stats_snapshot_args {
__u32 cmd; /* in: command to handle */
__u32 dmabuf_fd; /* in: dma buffer handler */
__u32 extra; /* in/out: extra payload e.g.*/
/* counter/start perfmon */
__u32 reserved;
};
/* valid commands to control cycle stats shared buffer */
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT_CMD_FLUSH 0
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT_CMD_ATTACH 1
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT_CMD_DETACH 2
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 25, struct nvgpu_dbg_gpu_cycle_stats_snapshot_args)
/* MMU Debug Mode */
#define NVGPU_DBG_GPU_CTX_MMU_DEBUG_MODE_DISABLED 0
#define NVGPU_DBG_GPU_CTX_MMU_DEBUG_MODE_ENABLED 1
struct nvgpu_dbg_gpu_set_ctx_mmu_debug_mode_args {
__u32 mode;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 26, \
struct nvgpu_dbg_gpu_set_ctx_mmu_debug_mode_args)
/* Get gr context size */
struct nvgpu_dbg_gpu_get_gr_context_size_args {
__u32 size;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_GET_GR_CONTEXT_SIZE \
_IOR(NVGPU_DBG_GPU_IOCTL_MAGIC, 27, \
struct nvgpu_dbg_gpu_get_gr_context_size_args)
/* Get gr context */
struct nvgpu_dbg_gpu_get_gr_context_args {
__u64 buffer; /* in/out: the output buffer containing contents of the gr context.
buffer address is given by the user */
__u32 size; /* in: size of the context buffer */
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_GET_GR_CONTEXT \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 28, \
struct nvgpu_dbg_gpu_get_gr_context_args)
#define NVGPU_DBG_GPU_IOCTL_TSG_SET_TIMESLICE \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 29, \
struct nvgpu_timeslice_args)
#define NVGPU_DBG_GPU_IOCTL_TSG_GET_TIMESLICE \
_IOR(NVGPU_DBG_GPU_IOCTL_MAGIC, 30, \
struct nvgpu_timeslice_args)
struct nvgpu_dbg_gpu_get_mappings_entry {
/* out: start of GPU VA for this mapping */
__u64 gpu_va;
/* out: size in bytes of this mapping */
__u32 size;
__u32 reserved;
};
struct nvgpu_dbg_gpu_get_mappings_args {
/* in: lower VA range, inclusive */
__u64 va_lo;
/* in: upper VA range, exclusive */
__u64 va_hi;
/* in: Pointer to the struct nvgpu_dbg_gpu_get_mappings_entry. */
__u64 ops_buffer;
/*
* in: maximum number of the entries that ops_buffer may hold.
* out: number of entries written to ops_buffer.
* When ops_buffer is zero:
* out: number of mapping entries in range [va_lo, va_hi).
*/
__u32 count;
/* out: Has more valid mappings in this range than count */
__u8 has_more;
__u8 reserved[3];
};
/* Maximum read/write ops supported in a single call */
#define NVGPU_DBG_GPU_IOCTL_ACCESS_GPUVA_CMD_READ 1U
#define NVGPU_DBG_GPU_IOCTL_ACCESS_GPUVA_CMD_WRITE 2U
struct nvgpu_dbg_gpu_va_access_entry {
/* in: gpu_va address */
__u64 gpu_va;
/* in/out: Pointer to buffer through which data needs to be read/written */
__u64 data;
/* in: Access size in bytes */
__u32 size;
/* out: Whether the GpuVA is accessible */
__u8 valid;
__u8 reserved[3];
};
struct nvgpu_dbg_gpu_va_access_args {
/* in/out: Pointer to the struct nvgpu_dbg_gpu_va_access_entry */
__u64 ops_buf;
/* in: Number of buffer ops */
__u32 count;
/* in: Access cmd Read/Write */
__u8 cmd;
__u8 reserved[3];
};
#define NVGPU_DBG_GPU_IOCTL_GET_MAPPINGS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 31, struct nvgpu_dbg_gpu_get_mappings_args)
#define NVGPU_DBG_GPU_IOCTL_ACCESS_GPU_VA \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 32, struct nvgpu_dbg_gpu_va_access_args)
#define NVGPU_DBG_GPU_IOCTL_LAST \
_IOC_NR(NVGPU_DBG_GPU_IOCTL_ACCESS_GPU_VA)
#define NVGPU_DBG_GPU_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_dbg_gpu_access_fb_memory_args)
/*
* /dev/nvhost-prof-dev-gpu and /dev/nvhost-prof-ctx-gpu devices
*
* Opening a '/dev/nvhost-prof-*' device node creates a way to
* open and manage a profiler object.
*/
#define NVGPU_PROFILER_IOCTL_MAGIC 'P'
struct nvgpu_profiler_bind_context_args {
__s32 tsg_fd; /* in: TSG file descriptor */
__u32 reserved;
};
#define NVGPU_PROFILER_PM_RESOURCE_ARG_HWPM_LEGACY 0U
#define NVGPU_PROFILER_PM_RESOURCE_ARG_SMPC 1U
struct nvgpu_profiler_reserve_pm_resource_args {
__u32 resource; /* in: NVGPU_PROFILER_PM_RESOURCE_ARG_* resource to be reserved */
/* in: if ctxsw should be enabled for resource */
#define NVGPU_PROFILER_RESERVE_PM_RESOURCE_ARG_FLAG_CTXSW (1 << 0)
__u32 flags;
__u32 reserved[2];
};
struct nvgpu_profiler_release_pm_resource_args {
__u32 resource; /* in: NVGPU_PROFILER_PM_RESOURCE_ARG_* resource to be released */
__u32 reserved;
};
struct nvgpu_profiler_alloc_pma_stream_args {
__u64 pma_buffer_map_size; /* in: PMA stream buffer size */
__u64 pma_buffer_offset; /* in: offset of PMA stream buffer */
__u64 pma_buffer_va; /* out: PMA stream buffer virtual address */
__s32 pma_buffer_fd; /* in: PMA stream buffer fd */
__s32 pma_bytes_available_buffer_fd; /* in: PMA available bytes buffer fd */
/* in: if ctxsw should be enabled for PMA channel */
#define NVGPU_PROFILER_ALLOC_PMA_STREAM_ARG_FLAG_CTXSW (1 << 0)
__u32 flags;
__u32 reserved[3];
};
struct nvgpu_profiler_pma_stream_update_get_put_args {
__u64 bytes_consumed; /* in: total bytes consumed by user since last update */
__u64 bytes_available; /* out: available bytes in PMA buffer for user to consume */
__u64 put_ptr; /* out: current PUT pointer to be returned */
/* in: if available bytes buffer should be updated */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_UPDATE_AVAILABLE_BYTES (1 << 0)
/* in: if need to wait for available bytes buffer to get updated */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_WAIT_FOR_UPDATE (1 << 1)
/* in: if current PUT pointer should be returned */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_RETURN_PUT_PTR (1 << 2)
/* out: if PMA stream buffer overflow was triggered */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_OVERFLOW_TRIGGERED (1 << 3)
__u32 flags;
__u32 reserved[3];
};
/*
* MODE_ALL_OR_NONE
* Reg_ops execution will bail out if any of the reg_op is not valid
* or if there is any other error such as failure to access context image.
* Subsequent reg_ops will not be executed and nvgpu_profiler_reg_op.status
* will not be populated for them.
* IOCTL will always return error for all of the errors.
*/
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_MODE_ALL_OR_NONE 0U
/*
* MODE_CONTINUE_ON_ERROR
* This mode allows continuing reg_ops execution even if some of the
* reg_ops are not valid. Invalid reg_ops will be skipped and valid
* ones will be executed.
* IOCTL will return error only if there is some other severe failure
* such as failure to access context image.
* If any of the reg_op is invalid, or if didn't pass, it will be
* reported via NVGPU_PROFILER_EXEC_REG_OPS_ARG_FLAG_ALL_PASSED flag.
* IOCTL will return success in such cases.
*/
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_MODE_CONTINUE_ON_ERROR 1U
struct nvgpu_profiler_reg_op {
__u8 op; /* Operation in the form NVGPU_DBG_GPU_REG_OP_READ/WRITE_* */
__u8 status; /* Status in the form NVGPU_DBG_GPU_REG_OP_STATUS_* */
__u32 offset;
__u64 value;
__u64 and_n_mask;
};
struct nvgpu_profiler_exec_reg_ops_args {
__u32 mode; /* in: operation mode NVGPU_PROFILER_EXEC_REG_OPS_ARG_MODE_* */
__u32 count; /* in: number of reg_ops operations,
* upper limit nvgpu_gpu_characteristics.reg_ops_limit
*/
__u64 ops; /* in/out: pointer to actual operations nvgpu_profiler_reg_op */
/* out: if all reg_ops passed, valid only for MODE_CONTINUE_ON_ERROR */
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_FLAG_ALL_PASSED (1 << 0)
/* out: if the operations were performed directly on HW or in context image */
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_FLAG_DIRECT_OPS (1 << 1)
__u32 flags;
__u32 reserved[3];
};
struct nvgpu_profiler_vab_range_checker {
/*
* in: starting physical address. Must be aligned by
* 1 << (granularity_shift + bitmask_size_shift) where
* bitmask_size_shift is a HW specific constant.
*/
__u64 start_phys_addr;
/* in: log2 of coverage granularity per bit */
__u8 granularity_shift;
__u8 reserved[7];
};
/* Range checkers track all accesses (read and write) */
#define NVGPU_PROFILER_VAB_RANGE_CHECKER_MODE_ACCESS 1U
/* Range checkers track writes (writes and read-modify-writes) */
#define NVGPU_PROFILER_VAB_RANGE_CHECKER_MODE_DIRTY 2U
struct nvgpu_profiler_vab_reserve_args {
/* in: range checker mode */
__u8 vab_mode;
__u8 reserved[3];
/* in: number of range checkers, must match with the HW */
__u32 num_range_checkers;
/*
* in: range checker parameters. Pointer to array of
* nvgpu_profiler_vab_range_checker elements
*/
__u64 range_checkers_ptr;
};
struct nvgpu_profiler_vab_flush_state_args {
__u64 buffer_ptr; /* in: usermode pointer to receive the
* VAB state buffer */
__u64 buffer_size; /* in: VAB buffer size. Must match
* with the hardware VAB state size */
};
#define NVGPU_PROFILER_IOCTL_BIND_CONTEXT \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 1, struct nvgpu_profiler_bind_context_args)
#define NVGPU_PROFILER_IOCTL_RESERVE_PM_RESOURCE \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 2, struct nvgpu_profiler_reserve_pm_resource_args)
#define NVGPU_PROFILER_IOCTL_RELEASE_PM_RESOURCE \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 3, struct nvgpu_profiler_release_pm_resource_args)
#define NVGPU_PROFILER_IOCTL_ALLOC_PMA_STREAM \
_IOWR(NVGPU_PROFILER_IOCTL_MAGIC, 4, struct nvgpu_profiler_alloc_pma_stream_args)
#define NVGPU_PROFILER_IOCTL_FREE_PMA_STREAM \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 5)
#define NVGPU_PROFILER_IOCTL_BIND_PM_RESOURCES \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 6)
#define NVGPU_PROFILER_IOCTL_UNBIND_PM_RESOURCES \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 7)
#define NVGPU_PROFILER_IOCTL_PMA_STREAM_UPDATE_GET_PUT \
_IOWR(NVGPU_PROFILER_IOCTL_MAGIC, 8, struct nvgpu_profiler_pma_stream_update_get_put_args)
#define NVGPU_PROFILER_IOCTL_EXEC_REG_OPS \
_IOWR(NVGPU_PROFILER_IOCTL_MAGIC, 9, struct nvgpu_profiler_exec_reg_ops_args)
#define NVGPU_PROFILER_IOCTL_UNBIND_CONTEXT \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 10)
#define NVGPU_PROFILER_IOCTL_VAB_RESERVE \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 11, struct nvgpu_profiler_vab_reserve_args)
#define NVGPU_PROFILER_IOCTL_VAB_RELEASE \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 12)
#define NVGPU_PROFILER_IOCTL_VAB_FLUSH_STATE \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 13, struct nvgpu_profiler_vab_flush_state_args)
#define NVGPU_PROFILER_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_profiler_alloc_pma_stream_args)
#define NVGPU_PROFILER_IOCTL_LAST \
_IOC_NR(NVGPU_PROFILER_IOCTL_VAB_FLUSH_STATE)
/*
* /dev/nvhost-gpu device
*/
#define NVGPU_IOCTL_MAGIC 'H'
#define NVGPU_NO_TIMEOUT ((__u32)~0U)
#define NVGPU_TIMEOUT_FLAG_DISABLE_DUMP 0
/* this is also the hardware memory format */
struct nvgpu_gpfifo {
__u32 entry0; /* first word of gpfifo entry */
__u32 entry1; /* second word of gpfifo entry */
};
struct nvgpu_get_param_args {
__u32 value;
};
struct nvgpu_channel_open_args {
union {
__s32 channel_fd; /* deprecated: use out.channel_fd instead */
struct {
/* runlist_id is the runlist for the
* channel. Basically, the runlist specifies the target
* engine(s) for which the channel is
* opened. Runlist_id -1 is synonym for the primary
* graphics runlist. */
__s32 runlist_id;
} in;
struct {
__s32 channel_fd;
} out;
};
};
struct nvgpu_set_nvmap_fd_args {
__u32 fd;
};
#define NVGPU_ALLOC_OBJ_FLAGS_LOCKBOOST_ZERO (1 << 0)
/* Flags in nvgpu_alloc_obj_ctx_args.flags */
#define NVGPU_ALLOC_OBJ_FLAGS_GFXP (1 << 1)
#define NVGPU_ALLOC_OBJ_FLAGS_CILP (1 << 2)
struct nvgpu_alloc_obj_ctx_args {
__u32 class_num; /* kepler3d, 2d, compute, etc */
__u32 flags; /* input, output */
__u64 obj_id; /* output, used to free later */
};
/* Deprecated. Use the SETUP_BIND IOCTL instead. */
struct nvgpu_alloc_gpfifo_ex_args {
__u32 num_entries;
__u32 num_inflight_jobs;
#define NVGPU_ALLOC_GPFIFO_EX_FLAGS_VPR_ENABLED (1 << 0)
#define NVGPU_ALLOC_GPFIFO_EX_FLAGS_DETERMINISTIC (1 << 1)
__u32 flags;
__u32 reserved[5];
};
/*
* Setup the channel and bind it (enable).
*/
struct nvgpu_channel_setup_bind_args {
/*
* Must be power of 2. Max value U32_MAX/8 (size of gpfifo entry) rounded of to
* nearest lower power of 2 i.e. 2^28. The lower limit is due to the fact that
* the last entry of gpfifo is kept empty and used to determine buffer empty or
* full condition. Additionally, kmd submit uses pre/post sync which needs
* another extra entry.
* Range: 2, 4, 8, ..., 2^28 when
* NVGPU_CHANNEL_SETUP_BIND_FLAGS_USERMODE_SUPPORT is set.
* Range: 4, 8, 16, ..., 2^28 otherwise.
*/
__u32 num_gpfifo_entries;
__u32 num_inflight_jobs;
/* Set owner channel of this gpfifo as a vpr channel. */
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_VPR_ENABLED (1 << 0)
/*
* Channel shall exhibit deterministic behavior in the submit path.
*
* NOTE: as an exception, VPR resize may still cause the GPU to reset at any
* time, which is not deterministic behavior. If this is not acceptable, the
* user has to make sure that VPR resize does not occur.
*
* With this flag, any submits with in-kernel job tracking also require that
* num_inflight_jobs is nonzero, and additionally that
* NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_FULL is found in gpu
* characteristics.flags.
*
* Note that fast submits (with no in-kernel job tracking) are also
* deterministic and are supported if the characteristics flags contain
* NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_NO_JOBTRACKING; this flag or
* num_inflight_jobs are not necessary in that case.
*/
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_DETERMINISTIC (1 << 1)
/* enable replayable gmmu faults for this channel */
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_REPLAYABLE_FAULTS_ENABLE (1 << 2)
/*
* Enable usermode submits on this channel.
*
* Submits in usermode are supported in some environments. If supported and
* this flag is set + USERD and GPFIFO buffers are provided here, a submit
* token is passed back to be written in the doorbell register in the usermode
* region to notify the GPU for new work on this channel. Usermode and
* kernelmode submit modes are mutually exclusive; by passing this flag, the
* SUBMIT_GPFIFO IOCTL cannot be used.
*/
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_USERMODE_SUPPORT (1 << 3)
__u32 flags;
__s32 userd_dmabuf_fd; /* in */
__s32 gpfifo_dmabuf_fd; /* in */
__u32 work_submit_token; /* out */
__u64 userd_dmabuf_offset; /* in */
__u64 gpfifo_dmabuf_offset; /* in */
__u32 reserved[9];
};
struct nvgpu_fence {
__u32 id; /* syncpoint id or sync fence fd */
__u32 value; /* syncpoint value (discarded when using sync fence) */
};
/* insert a wait on the fence before submitting gpfifo */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_FENCE_WAIT (1 << 0)
/* insert a fence update after submitting gpfifo and
return the new fence for others to wait on */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_FENCE_GET (1 << 1)
/* choose between different gpfifo entry formats */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_HW_FORMAT (1 << 2)
/* interpret fence as a sync fence fd instead of raw syncpoint fence */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SYNC_FENCE (1 << 3)
/* suppress WFI before fence trigger */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SUPPRESS_WFI (1 << 4)
/* skip buffer refcounting during submit */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SKIP_BUFFER_REFCOUNTING (1 << 5)
struct nvgpu_submit_gpfifo_args {
__u64 gpfifo;
__u32 num_entries;
__u32 flags;
struct nvgpu_fence fence;
};
struct nvgpu_wait_args {
#define NVGPU_WAIT_TYPE_NOTIFIER 0x0
#define NVGPU_WAIT_TYPE_SEMAPHORE 0x1
__u32 type;
__u32 timeout;
union {
struct {
/* handle and offset for notifier memory */
__u32 dmabuf_fd;
__u32 offset;
__u32 padding1;
__u32 padding2;
} notifier;
struct {
/* handle and offset for semaphore memory */
__u32 dmabuf_fd;
__u32 offset;
/* semaphore payload to wait for */
__u32 payload;
__u32 padding;
} semaphore;
} condition; /* determined by type field */
};
struct nvgpu_set_timeout_args {
__u32 timeout;
};
struct nvgpu_set_timeout_ex_args {
__u32 timeout;
__u32 flags;
};
#define NVGPU_ZCULL_MODE_GLOBAL 0
#define NVGPU_ZCULL_MODE_NO_CTXSW 1
#define NVGPU_ZCULL_MODE_SEPARATE_BUFFER 2
#define NVGPU_ZCULL_MODE_PART_OF_REGULAR_BUF 3
struct nvgpu_zcull_bind_args {
__u64 gpu_va;
__u32 mode;
__u32 padding;
};
struct nvgpu_set_error_notifier {
__u64 offset;
__u64 size;
__u32 mem;
__u32 padding;
};
struct nvgpu_notification {
struct { /* 0000- */
__u32 nanoseconds[2]; /* nanoseconds since Jan. 1, 1970 */
} time_stamp; /* -0007 */
__u32 info32; /* info returned depends on method 0008-000b */
#define NVGPU_CHANNEL_FIFO_ERROR_IDLE_TIMEOUT 8
#define NVGPU_CHANNEL_GR_ERROR_SW_METHOD 12
#define NVGPU_CHANNEL_GR_ERROR_SW_NOTIFY 13
#define NVGPU_CHANNEL_GR_EXCEPTION 13
#define NVGPU_CHANNEL_GR_SEMAPHORE_TIMEOUT 24
#define NVGPU_CHANNEL_GR_ILLEGAL_NOTIFY 25
#define NVGPU_CHANNEL_FIFO_ERROR_MMU_ERR_FLT 31
#define NVGPU_CHANNEL_PBDMA_ERROR 32
#define NVGPU_CHANNEL_FECS_ERR_UNIMP_FIRMWARE_METHOD 37
#define NVGPU_CHANNEL_RESETCHANNEL_VERIF_ERROR 43
#define NVGPU_CHANNEL_PBDMA_PUSHBUFFER_CRC_MISMATCH 80
__u16 info16; /* info returned depends on method 000c-000d */
__u16 status; /* user sets bit 15, NV sets status 000e-000f */
#define NVGPU_CHANNEL_SUBMIT_TIMEOUT 1
};
/* configure watchdog per-channel */
struct nvgpu_channel_wdt_args {
__u32 wdt_status;
__u32 timeout_ms;
};
#define NVGPU_IOCTL_CHANNEL_DISABLE_WDT (1 << 0)
#define NVGPU_IOCTL_CHANNEL_ENABLE_WDT (1 << 1)
#define NVGPU_IOCTL_CHANNEL_WDT_FLAG_SET_TIMEOUT (1 << 2)
#define NVGPU_IOCTL_CHANNEL_WDT_FLAG_DISABLE_DUMP (1 << 3)
/*
* Interleaving channels in a runlist is an approach to improve
* GPU scheduling by allowing certain channels to appear multiple
* times on the runlist. The number of times a channel appears is
* governed by the following levels:
*
* low (L) : appears once
* medium (M): if L, appears L times
* else, appears once
* high (H) : if L, appears (M + 1) x L times
* else if M, appears M times
* else, appears once
*/
struct nvgpu_runlist_interleave_args {
__u32 level;
__u32 reserved;
};
#define NVGPU_RUNLIST_INTERLEAVE_LEVEL_LOW 0
#define NVGPU_RUNLIST_INTERLEAVE_LEVEL_MEDIUM 1
#define NVGPU_RUNLIST_INTERLEAVE_LEVEL_HIGH 2
#define NVGPU_RUNLIST_INTERLEAVE_NUM_LEVELS 3
/* controls how long a channel occupies an engine uninterrupted */
struct nvgpu_timeslice_args {
__u32 timeslice_us;
__u32 reserved;
};
struct nvgpu_event_id_ctrl_args {
__u32 cmd; /* in */
__u32 event_id; /* in */
__s32 event_fd; /* out */
__u32 padding;
};
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_BPT_INT 0
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_BPT_PAUSE 1
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_BLOCKING_SYNC 2
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CILP_PREEMPTION_STARTED 3
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CILP_PREEMPTION_COMPLETE 4
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_GR_SEMAPHORE_WRITE_AWAKEN 5
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_MAX 6
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CMD_ENABLE 1
struct nvgpu_preemption_mode_args {
/* only one should be enabled at a time */
#define NVGPU_GRAPHICS_PREEMPTION_MODE_WFI (1 << 0)
#define NVGPU_GRAPHICS_PREEMPTION_MODE_GFXP (1 << 1)
__u32 graphics_preempt_mode; /* in */
/* only one should be enabled at a time */
#define NVGPU_COMPUTE_PREEMPTION_MODE_WFI (1 << 0)
#define NVGPU_COMPUTE_PREEMPTION_MODE_CTA (1 << 1)
#define NVGPU_COMPUTE_PREEMPTION_MODE_CILP (1 << 2)
__u32 compute_preempt_mode; /* in */
};
struct nvgpu_boosted_ctx_args {
#define NVGPU_BOOSTED_CTX_MODE_NORMAL (0U)
#define NVGPU_BOOSTED_CTX_MODE_BOOSTED_EXECUTION (1U)
__u32 boost;
__u32 padding;
};
struct nvgpu_get_user_syncpoint_args {
__u64 gpu_va; /* out */
__u32 syncpoint_id; /* out */
__u32 syncpoint_max; /* out */
};
struct nvgpu_reschedule_runlist_args {
#define NVGPU_RESCHEDULE_RUNLIST_PREEMPT_NEXT (1 << 0)
__u32 flags;
};
#define NVGPU_IOCTL_CHANNEL_SET_NVMAP_FD \
_IOW(NVGPU_IOCTL_MAGIC, 5, struct nvgpu_set_nvmap_fd_args)
#define NVGPU_IOCTL_CHANNEL_SET_TIMEOUT \
_IOW(NVGPU_IOCTL_MAGIC, 11, struct nvgpu_set_timeout_args)
#define NVGPU_IOCTL_CHANNEL_GET_TIMEDOUT \
_IOR(NVGPU_IOCTL_MAGIC, 12, struct nvgpu_get_param_args)
#define NVGPU_IOCTL_CHANNEL_SET_TIMEOUT_EX \
_IOWR(NVGPU_IOCTL_MAGIC, 18, struct nvgpu_set_timeout_ex_args)
#define NVGPU_IOCTL_CHANNEL_WAIT \
_IOWR(NVGPU_IOCTL_MAGIC, 102, struct nvgpu_wait_args)
#define NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO \
_IOWR(NVGPU_IOCTL_MAGIC, 107, struct nvgpu_submit_gpfifo_args)
#define NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX \
_IOWR(NVGPU_IOCTL_MAGIC, 108, struct nvgpu_alloc_obj_ctx_args)
#define NVGPU_IOCTL_CHANNEL_ZCULL_BIND \
_IOWR(NVGPU_IOCTL_MAGIC, 110, struct nvgpu_zcull_bind_args)
#define NVGPU_IOCTL_CHANNEL_SET_ERROR_NOTIFIER \
_IOWR(NVGPU_IOCTL_MAGIC, 111, struct nvgpu_set_error_notifier)
#define NVGPU_IOCTL_CHANNEL_OPEN \
_IOR(NVGPU_IOCTL_MAGIC, 112, struct nvgpu_channel_open_args)
#define NVGPU_IOCTL_CHANNEL_ENABLE \
_IO(NVGPU_IOCTL_MAGIC, 113)
#define NVGPU_IOCTL_CHANNEL_DISABLE \
_IO(NVGPU_IOCTL_MAGIC, 114)
#define NVGPU_IOCTL_CHANNEL_PREEMPT \
_IO(NVGPU_IOCTL_MAGIC, 115)
#define NVGPU_IOCTL_CHANNEL_FORCE_RESET \
_IO(NVGPU_IOCTL_MAGIC, 116)
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CTRL \
_IOWR(NVGPU_IOCTL_MAGIC, 117, struct nvgpu_event_id_ctrl_args)
#define NVGPU_IOCTL_CHANNEL_WDT \
_IOW(NVGPU_IOCTL_MAGIC, 119, struct nvgpu_channel_wdt_args)
#define NVGPU_IOCTL_CHANNEL_SET_RUNLIST_INTERLEAVE \
_IOW(NVGPU_IOCTL_MAGIC, 120, struct nvgpu_runlist_interleave_args)
#define NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE \
_IOW(NVGPU_IOCTL_MAGIC, 122, struct nvgpu_preemption_mode_args)
#define NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX \
_IOW(NVGPU_IOCTL_MAGIC, 123, struct nvgpu_alloc_gpfifo_ex_args)
#define NVGPU_IOCTL_CHANNEL_SET_BOOSTED_CTX \
_IOW(NVGPU_IOCTL_MAGIC, 124, struct nvgpu_boosted_ctx_args)
#define NVGPU_IOCTL_CHANNEL_GET_USER_SYNCPOINT \
_IOR(NVGPU_IOCTL_MAGIC, 126, struct nvgpu_get_user_syncpoint_args)
#define NVGPU_IOCTL_CHANNEL_RESCHEDULE_RUNLIST \
_IOW(NVGPU_IOCTL_MAGIC, 127, struct nvgpu_reschedule_runlist_args)
#define NVGPU_IOCTL_CHANNEL_SETUP_BIND \
_IOWR(NVGPU_IOCTL_MAGIC, 128, struct nvgpu_channel_setup_bind_args)
#define NVGPU_IOCTL_CHANNEL_LAST \
_IOC_NR(NVGPU_IOCTL_CHANNEL_SETUP_BIND)
#define NVGPU_IOCTL_CHANNEL_MAX_ARG_SIZE \
sizeof(struct nvgpu_channel_setup_bind_args)
/*
* /dev/nvhost-ctxsw-gpu device
*
* Opening a '/dev/nvhost-ctxsw-gpu' device node creates a way to trace
* context switches on GR engine
*/
#define NVGPU_CTXSW_IOCTL_MAGIC 'C'
#define NVGPU_CTXSW_TAG_SOF 0x00
#define NVGPU_CTXSW_TAG_CTXSW_REQ_BY_HOST 0x01
#define NVGPU_CTXSW_TAG_FE_ACK 0x02
#define NVGPU_CTXSW_TAG_FE_ACK_WFI 0x0a
#define NVGPU_CTXSW_TAG_FE_ACK_GFXP 0x0b
#define NVGPU_CTXSW_TAG_FE_ACK_CTAP 0x0c
#define NVGPU_CTXSW_TAG_FE_ACK_CILP 0x0d
#define NVGPU_CTXSW_TAG_SAVE_END 0x03
#define NVGPU_CTXSW_TAG_RESTORE_START 0x04
#define NVGPU_CTXSW_TAG_CONTEXT_START 0x05
#define NVGPU_CTXSW_TAG_ENGINE_RESET 0xfe
#define NVGPU_CTXSW_TAG_INVALID_TIMESTAMP 0xff
#define NVGPU_CTXSW_TAG_LAST \
NVGPU_CTXSW_TAG_INVALID_TIMESTAMP
struct nvgpu_ctxsw_trace_entry {
__u8 tag;
__u8 vmid;
__u16 seqno; /* sequence number to detect drops */
__u32 context_id; /* context_id as allocated by FECS */
__u64 pid; /* 64-bit is max bits of different OS pid */
__u64 timestamp; /* 64-bit time */
};
#define NVGPU_CTXSW_RING_HEADER_MAGIC 0x7000fade
#define NVGPU_CTXSW_RING_HEADER_VERSION 0
struct nvgpu_ctxsw_ring_header {
__u32 magic;
__u32 version;
__u32 num_ents;
__u32 ent_size;
volatile __u32 drop_count; /* excluding filtered out events */
volatile __u32 write_seqno;
volatile __u32 write_idx;
volatile __u32 read_idx;
};
struct nvgpu_ctxsw_ring_setup_args {
__u32 size; /* [in/out] size of ring buffer in bytes (including
header). will be rounded page size. this parameter
is updated with actual allocated size. */
};
#define NVGPU_CTXSW_FILTER_SIZE (NVGPU_CTXSW_TAG_LAST + 1)
#define NVGPU_CTXSW_FILTER_SET(n, p) \
((p)->tag_bits[(n) / 64] |= (1 << ((n) & 63)))
#define NVGPU_CTXSW_FILTER_CLR(n, p) \
((p)->tag_bits[(n) / 64] &= ~(1 << ((n) & 63)))
#define NVGPU_CTXSW_FILTER_ISSET(n, p) \
((p)->tag_bits[(n) / 64] & (1 << ((n) & 63)))
#define NVGPU_CTXSW_FILTER_CLR_ALL(p) \
((void) memset((void *)(p), 0, sizeof(*(p))))
#define NVGPU_CTXSW_FILTER_SET_ALL(p) \
((void) memset((void *)(p), ~0, sizeof(*(p))))
struct nvgpu_ctxsw_trace_filter {
__u64 tag_bits[(NVGPU_CTXSW_FILTER_SIZE + 63) / 64];
};
struct nvgpu_ctxsw_trace_filter_args {
struct nvgpu_ctxsw_trace_filter filter;
};
#define NVGPU_CTXSW_IOCTL_TRACE_ENABLE \
_IO(NVGPU_CTXSW_IOCTL_MAGIC, 1)
#define NVGPU_CTXSW_IOCTL_TRACE_DISABLE \
_IO(NVGPU_CTXSW_IOCTL_MAGIC, 2)
#define NVGPU_CTXSW_IOCTL_RING_SETUP \
_IOWR(NVGPU_CTXSW_IOCTL_MAGIC, 3, struct nvgpu_ctxsw_ring_setup_args)
#define NVGPU_CTXSW_IOCTL_SET_FILTER \
_IOW(NVGPU_CTXSW_IOCTL_MAGIC, 4, struct nvgpu_ctxsw_trace_filter_args)
#define NVGPU_CTXSW_IOCTL_GET_FILTER \
_IOR(NVGPU_CTXSW_IOCTL_MAGIC, 5, struct nvgpu_ctxsw_trace_filter_args)
#define NVGPU_CTXSW_IOCTL_POLL \
_IO(NVGPU_CTXSW_IOCTL_MAGIC, 6)
#define NVGPU_CTXSW_IOCTL_LAST \
_IOC_NR(NVGPU_CTXSW_IOCTL_POLL)
#define NVGPU_CTXSW_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_ctxsw_trace_filter_args)
/*
* /dev/nvhost-sched-gpu device
*
* Opening a '/dev/nvhost-sched-gpu' device node creates a way to control
* GPU scheduling parameters.
*/
#define NVGPU_SCHED_IOCTL_MAGIC 'S'
/*
* When the app manager receives a NVGPU_SCHED_STATUS_TSG_OPEN notification,
* it is expected to query the list of recently opened TSGs using
* NVGPU_SCHED_IOCTL_GET_RECENT_TSGS. The kernel driver maintains a bitmap
* of recently opened TSGs. When the app manager queries the list, it
* atomically clears the bitmap. This way, at each invocation of
* NVGPU_SCHED_IOCTL_GET_RECENT_TSGS, app manager only receives the list of
* TSGs that have been opened since last invocation.
*
* If the app manager needs to re-synchronize with the driver, it can use
* NVGPU_SCHED_IOCTL_GET_TSGS to retrieve the complete list of TSGs. The
* recent TSG bitmap will be cleared in that case too.
*/
struct nvgpu_sched_get_tsgs_args {
/* in: size of buffer in bytes */
/* out: actual size of size of TSG bitmap. if user-provided size is too
* small, ioctl will return -ENOSPC, and update this field, allowing
* application to discover required number of bytes and allocate
* a buffer accordingly.
*/
__u32 size;
/* in: address of 64-bit aligned buffer */
/* out: buffer contains a TSG bitmap.
* Bit #n will be set in the bitmap if TSG #n is present.
* When using NVGPU_SCHED_IOCTL_GET_RECENT_TSGS, the first time you use
* this command, it will return the opened TSGs and subsequent calls
* will only return the delta (ie. each invocation clears bitmap)
*/
__u64 buffer;
};
struct nvgpu_sched_get_tsgs_by_pid_args {
/* in: process id for which we want to retrieve TSGs */
__u64 pid;
/* in: size of buffer in bytes */
/* out: actual size of size of TSG bitmap. if user-provided size is too
* small, ioctl will return -ENOSPC, and update this field, allowing
* application to discover required number of bytes and allocate
* a buffer accordingly.
*/
__u32 size;
/* in: address of 64-bit aligned buffer */
/* out: buffer contains a TSG bitmap. */
__u64 buffer;
};
struct nvgpu_sched_tsg_get_params_args {
__u32 tsgid; /* in: TSG identifier */
__u32 timeslice; /* out: timeslice in usecs */
__u32 runlist_interleave;
__u32 graphics_preempt_mode;
__u32 compute_preempt_mode;
__u64 pid; /* out: process identifier of TSG owner */
};
struct nvgpu_sched_tsg_timeslice_args {
__u32 tsgid; /* in: TSG identifier */
__u32 timeslice; /* in: timeslice in usecs */
};
struct nvgpu_sched_tsg_runlist_interleave_args {
__u32 tsgid; /* in: TSG identifier */
/* in: see NVGPU_RUNLIST_INTERLEAVE_LEVEL_ */
__u32 runlist_interleave;
};
struct nvgpu_sched_api_version_args {
__u32 version;
};
struct nvgpu_sched_tsg_refcount_args {
__u32 tsgid; /* in: TSG identifier */
};
#define NVGPU_SCHED_IOCTL_GET_TSGS \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 1, \
struct nvgpu_sched_get_tsgs_args)
#define NVGPU_SCHED_IOCTL_GET_RECENT_TSGS \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 2, \
struct nvgpu_sched_get_tsgs_args)
#define NVGPU_SCHED_IOCTL_GET_TSGS_BY_PID \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 3, \
struct nvgpu_sched_get_tsgs_by_pid_args)
#define NVGPU_SCHED_IOCTL_TSG_GET_PARAMS \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 4, \
struct nvgpu_sched_tsg_get_params_args)
#define NVGPU_SCHED_IOCTL_TSG_SET_TIMESLICE \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 5, \
struct nvgpu_sched_tsg_timeslice_args)
#define NVGPU_SCHED_IOCTL_TSG_SET_RUNLIST_INTERLEAVE \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 6, \
struct nvgpu_sched_tsg_runlist_interleave_args)
#define NVGPU_SCHED_IOCTL_LOCK_CONTROL \
_IO(NVGPU_SCHED_IOCTL_MAGIC, 7)
#define NVGPU_SCHED_IOCTL_UNLOCK_CONTROL \
_IO(NVGPU_SCHED_IOCTL_MAGIC, 8)
#define NVGPU_SCHED_IOCTL_GET_API_VERSION \
_IOR(NVGPU_SCHED_IOCTL_MAGIC, 9, \
struct nvgpu_sched_api_version_args)
#define NVGPU_SCHED_IOCTL_GET_TSG \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 10, \
struct nvgpu_sched_tsg_refcount_args)
#define NVGPU_SCHED_IOCTL_PUT_TSG \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 11, \
struct nvgpu_sched_tsg_refcount_args)
#define NVGPU_SCHED_IOCTL_LAST \
_IOC_NR(NVGPU_SCHED_IOCTL_PUT_TSG)
#define NVGPU_SCHED_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_sched_tsg_get_params_args)
#define NVGPU_SCHED_SET(n, bitmap) \
(((__u64 *)(bitmap))[(n) / 64] |= (1ULL << (((__u64)n) & 63)))
#define NVGPU_SCHED_CLR(n, bitmap) \
(((__u64 *)(bitmap))[(n) / 64] &= ~(1ULL << (((__u64)n) & 63)))
#define NVGPU_SCHED_ISSET(n, bitmap) \
(((__u64 *)(bitmap))[(n) / 64] & (1ULL << (((__u64)n) & 63)))
#define NVGPU_SCHED_STATUS_TSG_OPEN (1ULL << 0)
struct nvgpu_sched_event_arg {
__u64 reserved;
__u64 status;
};
#define NVGPU_SCHED_API_VERSION 1
#endif