Files
linux-nvgpu/drivers/gpu/nvgpu/common/pmu/ipc/pmu_seq.c
2025-12-19 15:25:44 -08:00

264 lines
6.5 KiB
C

/*
* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/pmu/seq.h>
#include <nvgpu/bitops.h>
#include <nvgpu/errno.h>
#include <nvgpu/kmem.h>
#include <nvgpu/bug.h>
#include <nvgpu/pmu.h>
struct nvgpu_pmu;
void nvgpu_pmu_sequences_sw_setup(struct gk20a *g, struct nvgpu_pmu *pmu,
struct pmu_sequences *sequences)
{
u32 i;
nvgpu_log_fn(g, " ");
(void) memset(sequences->seq, 0,
sizeof(struct pmu_sequence) * PMU_MAX_NUM_SEQUENCES);
(void) memset(sequences->pmu_seq_tbl, 0,
sizeof(sequences->pmu_seq_tbl));
for (i = 0; i < PMU_MAX_NUM_SEQUENCES; i++) {
sequences->seq[i].id = (u8)i;
}
}
int nvgpu_pmu_sequences_init(struct gk20a *g, struct nvgpu_pmu *pmu,
struct pmu_sequences **sequences_p)
{
int err = 0;
struct pmu_sequences *sequences;
nvgpu_log_fn(g, " ");
if (*sequences_p != NULL) {
/* skip alloc/reinit for unrailgate sequence */
nvgpu_pmu_dbg(g, "skip sequences init for unrailgate sequence");
goto exit;
}
sequences = (struct pmu_sequences *)
nvgpu_kzalloc(g, sizeof(struct pmu_sequences));
if (sequences == NULL) {
err = -ENOMEM;
goto exit;
}
sequences->seq = (struct pmu_sequence *)
nvgpu_kzalloc(g, PMU_MAX_NUM_SEQUENCES *
sizeof(struct pmu_sequence));
if (sequences->seq == NULL) {
nvgpu_kfree(g, sequences);
return -ENOMEM;
}
nvgpu_mutex_init(&sequences->pmu_seq_lock);
*sequences_p = sequences;
exit:
return err;
}
void nvgpu_pmu_sequences_deinit(struct gk20a *g, struct nvgpu_pmu *pmu,
struct pmu_sequences *sequences)
{
nvgpu_log_fn(g, " ");
if (sequences == NULL) {
return;
}
nvgpu_mutex_destroy(&sequences->pmu_seq_lock);
if (sequences->seq != NULL) {
nvgpu_kfree(g, sequences->seq);
}
nvgpu_kfree(g, sequences);
}
void nvgpu_pmu_seq_payload_free(struct gk20a *g, struct pmu_sequence *seq)
{
nvgpu_log_fn(g, " ");
seq->out_payload_fb_queue = false;
seq->in_payload_fb_queue = false;
seq->fbq_heap_offset = 0;
seq->in_mem = NULL;
seq->out_mem = NULL;
}
int nvgpu_pmu_seq_acquire(struct gk20a *g,
struct pmu_sequences *sequences,
struct pmu_sequence **pseq,
pmu_callback callback, void *cb_params)
{
struct pmu_sequence *seq;
unsigned long index;
nvgpu_mutex_acquire(&sequences->pmu_seq_lock);
index = find_first_zero_bit(sequences->pmu_seq_tbl,
sizeof(sequences->pmu_seq_tbl));
if (index >= sizeof(sequences->pmu_seq_tbl)) {
nvgpu_err(g, "no free sequence available");
nvgpu_mutex_release(&sequences->pmu_seq_lock);
return -EAGAIN;
}
nvgpu_assert(index <= U32_MAX);
nvgpu_set_bit((u32)index, sequences->pmu_seq_tbl);
nvgpu_mutex_release(&sequences->pmu_seq_lock);
seq = &sequences->seq[index];
seq->state = PMU_SEQ_STATE_PENDING;
seq->callback = callback;
seq->cb_params = cb_params;
seq->out_payload = NULL;
seq->in_payload_fb_queue = false;
seq->out_payload_fb_queue = false;
*pseq = seq;
return 0;
}
void nvgpu_pmu_seq_release(struct gk20a *g,
struct pmu_sequences *sequences,
struct pmu_sequence *seq)
{
seq->state = PMU_SEQ_STATE_FREE;
seq->callback = NULL;
seq->cb_params = NULL;
seq->out_payload = NULL;
nvgpu_mutex_acquire(&sequences->pmu_seq_lock);
nvgpu_clear_bit(seq->id, sequences->pmu_seq_tbl);
nvgpu_mutex_release(&sequences->pmu_seq_lock);
}
u16 nvgpu_pmu_seq_get_fbq_out_offset(struct pmu_sequence *seq)
{
return seq->fbq_out_offset_in_queue_element;
}
void nvgpu_pmu_seq_set_fbq_out_offset(struct pmu_sequence *seq, u16 size)
{
seq->fbq_out_offset_in_queue_element = size;
}
u16 nvgpu_pmu_seq_get_buffer_size(struct pmu_sequence *seq)
{
return seq->buffer_size_used;
}
void nvgpu_pmu_seq_set_buffer_size(struct pmu_sequence *seq, u16 size)
{
seq->buffer_size_used = size;
}
struct nvgpu_engine_fb_queue *nvgpu_pmu_seq_get_cmd_queue(
struct pmu_sequence *seq)
{
return seq->cmd_queue;
}
void nvgpu_pmu_seq_set_cmd_queue(struct pmu_sequence *seq,
struct nvgpu_engine_fb_queue *fb_queue)
{
seq->cmd_queue = fb_queue;
}
u16 nvgpu_pmu_seq_get_fbq_heap_offset(struct pmu_sequence *seq)
{
return seq->fbq_heap_offset;
}
void nvgpu_pmu_seq_set_fbq_heap_offset(struct pmu_sequence *seq, u16 size)
{
seq->fbq_heap_offset = size;
}
u8 *nvgpu_pmu_seq_get_out_payload(struct pmu_sequence *seq)
{
return seq->out_payload;
}
void nvgpu_pmu_seq_set_out_payload(struct pmu_sequence *seq, u8 *payload)
{
seq->out_payload = payload;
}
void nvgpu_pmu_seq_set_in_payload_fb_queue(struct pmu_sequence *seq, bool state)
{
seq->in_payload_fb_queue = state;
}
bool nvgpu_pmu_seq_get_out_payload_fb_queue(struct pmu_sequence *seq)
{
return seq->out_payload_fb_queue;
}
void nvgpu_pmu_seq_set_out_payload_fb_queue(struct pmu_sequence *seq,
bool state)
{
seq->out_payload_fb_queue = state;
}
u32 nvgpu_pmu_seq_get_fbq_element_index(struct pmu_sequence *seq)
{
return seq->fbq_element_index;
}
void nvgpu_pmu_seq_set_fbq_element_index(struct pmu_sequence *seq, u32 index)
{
seq->fbq_element_index = index;
}
u8 nvgpu_pmu_seq_get_id(struct pmu_sequence *seq)
{
return seq->id;
}
enum pmu_seq_state nvgpu_pmu_seq_get_state(struct pmu_sequence *seq)
{
return seq->state;
}
void nvgpu_pmu_seq_set_state(struct pmu_sequence *seq, enum pmu_seq_state state)
{
seq->state = state;
}
struct pmu_sequence *nvgpu_pmu_sequences_get_seq(struct pmu_sequences *seqs,
u8 id)
{
return &seqs->seq[id];
}
void nvgpu_pmu_seq_callback(struct gk20a *g, struct pmu_sequence *seq,
struct pmu_msg *msg, int err)
{
if (seq->callback != NULL) {
seq->callback(g, msg, seq->cb_params, err);
}
}