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40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
/*
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* GV11B FB
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*
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* Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_FB_GV11B_H
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#define NVGPU_FB_GV11B_H
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struct gk20a;
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void gv11b_fb_init_hw(struct gk20a *g);
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void gv11b_fb_init_fs_state(struct gk20a *g);
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int gv11b_fb_set_atomic_mode(struct gk20a *g);
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#ifdef CONFIG_NVGPU_COMPRESSION
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struct nvgpu_cbc;
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void gv11b_fb_cbc_configure(struct gk20a *g, struct nvgpu_cbc *cbc);
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#endif
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#endif /* NVGPU_FB_GV11B_H */
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