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35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
/*
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* GP10B CDE
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*
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* Copyright (c) 2015-2019, NVIDIA Corporation. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _NVHOST_GP10B_CDE
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#define _NVHOST_GP10B_CDE
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#include "os_linux.h"
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void gp10b_cde_get_program_numbers(struct gk20a *g,
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u32 block_height_log2,
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u32 shader_parameter,
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int *hprog_out, int *vprog_out);
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bool gp10b_need_scatter_buffer(struct gk20a *g);
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int gp10b_populate_scatter_buffer(struct gk20a *g,
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struct sg_table *sgt,
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size_t surface_size,
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void *scatter_buffer_ptr,
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size_t scatter_buffer_size);
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#endif
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