Files
linux-nvgpu/drivers/gpu/nvgpu/common/linux/vm_priv.h
Alex Waterman 014ace5a85 gpu: nvgpu: Split VM implementation out
This patch begins splitting out the VM implementation from mm_gk20a.c and
moves it to common/linux/vm.c and common/mm/vm.c. This split is necessary
because the VM code has two portions: first, an interface for the OS
specific code to use (i.e userspace mappings), and second, a set of APIs
for the driver to use (init, cleanup, etc) which are not OS specific.

This is only the beginning of the split - there's still a lot of things
that need to be carefully moved around.

JIRA NVGPU-12
JIRA NVGPU-30

Change-Id: I3b57cba245d7daf9e4326a143b9c6217e0f28c96
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477743
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-05-19 15:34:06 -07:00

95 lines
2.6 KiB
C

/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __COMMON_LINUX_VM_PRIV_H__
#define __COMMON_LINUX_VM_PRIV_H__
#include <nvgpu/types.h>
struct sg_table;
struct dma_buf;
struct vm_gk20a;
struct vm_gk20a_mapping_batch;
struct buffer_attrs {
struct sg_table *sgt;
u64 size;
u64 align;
u32 ctag_offset;
u32 ctag_lines;
u32 ctag_allocated_lines;
int pgsz_idx;
u8 kind_v;
u8 uc_kind_v;
bool ctag_user_mappable;
};
u64 nvgpu_vm_map(struct vm_gk20a *vm,
struct dma_buf *dmabuf,
u64 offset_align,
u32 flags,
int kind,
bool user_mapped,
int rw_flag,
u64 buffer_offset,
u64 mapping_size,
struct vm_gk20a_mapping_batch *mapping_batch);
int nvgpu_vm_map_compbits(struct vm_gk20a *vm,
u64 mapping_gva,
u64 *compbits_win_gva,
u64 *mapping_iova,
u32 flags);
/* Note: batch may be NULL if map op is not part of a batch */
int nvgpu_vm_map_buffer(struct vm_gk20a *vm,
int dmabuf_fd,
u64 *offset_align,
u32 flags, /* NVGPU_AS_MAP_BUFFER_FLAGS_ */
int kind,
u64 buffer_offset,
u64 mapping_size,
struct vm_gk20a_mapping_batch *batch);
void nvgpu_vm_unmap(struct vm_gk20a *vm, u64 offset);
/* find buffer corresponding to va */
int nvgpu_vm_find_buffer(struct vm_gk20a *vm, u64 gpu_va,
struct dma_buf **dmabuf,
u64 *offset);
enum nvgpu_aperture gk20a_dmabuf_aperture(struct gk20a *g,
struct dma_buf *dmabuf);
int validate_fixed_buffer(struct vm_gk20a *vm,
struct buffer_attrs *bfr,
u64 map_offset, u64 map_size,
struct vm_reserved_va_node **pva_node);
int setup_buffer_kind_and_compression(struct vm_gk20a *vm,
u32 flags,
struct buffer_attrs *bfr,
enum gmmu_pgsz_gk20a pgsz_idx);
int gk20a_alloc_comptags(struct gk20a *g,
struct device *dev,
struct dma_buf *dmabuf,
struct gk20a_comptag_allocator *allocator,
u32 lines, bool user_mappable,
u64 *ctag_map_win_size,
u32 *ctag_map_win_ctagline);
void gk20a_vm_unmap_locked_kref(struct kref *ref);
#endif