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On nvgpu module unload, platform_driver_unregister() detaches driver from device (driver_detach()). As part of this, __device_release_driver() results a race between driver's .runtime_resume(), .remove() and .runtime_suspend(). As nvgpu's .remove() is handling all steps of cleaning up driver state and shutting down gpu, .runtime_suspend() shall have no work. So skip .runtime_suspend() is gk20a *g has already been processed. Bug 1987855 Change-Id: I024ac63d321689ea04c64b1ffc125da943d482f9 Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1770803 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>