Files
linux-nvgpu/drivers/gpu/nvgpu/os/linux/ioctl_channel.h
Terje Bergstrom 2a2c16af5f gpu: nvgpu: Move Linux files away from common
Move all Linux source code files to drivers/gpu/nvgpu/os/linux from
drivers/gpu/nvgpu/common/linux. This changes the meaning of common
to be OS independent.

JIRA NVGPU-598
JIRA NVGPU-601

Change-Id: Ib7f2a43d3688bb0d0b7dcc48469a6783fd988ce9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1747714
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-06-15 17:47:31 -07:00

51 lines
1.7 KiB
C

/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef __NVGPU_IOCTL_CHANNEL_H__
#define __NVGPU_IOCTL_CHANNEL_H__
#include <linux/fs.h>
#include "gk20a/css_gr_gk20a.h"
struct inode;
struct file;
struct gk20a;
struct nvgpu_channel_open_args;
struct gk20a_cs_snapshot_client_linux {
struct gk20a_cs_snapshot_client cs_client;
u32 dmabuf_fd;
struct dma_buf *dma_handler;
};
int gk20a_channel_open(struct inode *inode, struct file *filp);
int gk20a_channel_release(struct inode *inode, struct file *filp);
long gk20a_channel_ioctl(struct file *filp,
unsigned int cmd, unsigned long arg);
int gk20a_channel_open_ioctl(struct gk20a *g,
struct nvgpu_channel_open_args *args);
int gk20a_channel_free_cycle_stats_snapshot(struct channel_gk20a *ch);
void gk20a_channel_free_cycle_stats_buffer(struct channel_gk20a *ch);
extern const struct file_operations gk20a_channel_ops;
u32 nvgpu_get_common_runlist_level(u32 level);
u32 nvgpu_get_ioctl_graphics_preempt_mode_flags(u32 graphics_preempt_mode_flags);
u32 nvgpu_get_ioctl_compute_preempt_mode_flags(u32 compute_preempt_mode_flags);
u32 nvgpu_get_ioctl_graphics_preempt_mode(u32 graphics_preempt_mode);
u32 nvgpu_get_ioctl_compute_preempt_mode(u32 compute_preempt_mode);
#endif