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When a pbdma fault needs a channel teardown, do the recovery/teardown process before acking the pbdma interrupt status back. Acking it causes the hardware to proceed which could release fences too early before the involved channel(s) have been found to be broken. With these host copyengine interrupts, the teardown sequence is light and proceeds even with the pbdma intr flag still set; there are no engines to reset when these pbdma launch check interrupts happen. The bad tsg is just disabled and the channels in it aborted. A few unit tests are so heavily affected by this refactor that they would need to be rewritten. They're not strictly needed at the moment, so do only half of the rewrite: just delete them. Bug 200611198 Change-Id: Id126fb158b6d05e46ba124cd426389046eedc053 Signed-off-by: Konsta Hölttä <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2392669 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
378 lines
11 KiB
C
378 lines
11 KiB
C
/*
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* Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/timers.h>
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#include <nvgpu/nvgpu_mem.h>
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#include <nvgpu/soc.h>
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#include <nvgpu/barrier.h>
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#include <nvgpu/ptimer.h>
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#include <nvgpu/io.h>
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#include <nvgpu/fifo.h>
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#include <nvgpu/runlist.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/channel.h>
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#include <nvgpu/nvgpu_err.h>
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#include <nvgpu/pbdma_status.h>
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#include <nvgpu/engine_status.h>
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#include <nvgpu/preempt.h>
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#include <nvgpu/nvgpu_err.h>
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#ifdef CONFIG_NVGPU_LS_PMU
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#include <nvgpu/pmu/mutex.h>
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#endif
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#include <nvgpu/gops_mc.h>
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#include "preempt_gv11b.h"
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#include <nvgpu/hw/gv11b/hw_fifo_gv11b.h>
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void gv11b_fifo_preempt_trigger(struct gk20a *g, u32 id, unsigned int id_type)
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{
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if (id_type == ID_TYPE_TSG) {
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nvgpu_writel(g, fifo_preempt_r(),
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fifo_preempt_id_f(id) |
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fifo_preempt_type_tsg_f());
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} else if (id_type == ID_TYPE_RUNLIST) {
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u32 reg_val;
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reg_val = nvgpu_readl(g, fifo_runlist_preempt_r());
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reg_val |= BIT32(id);
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nvgpu_writel(g, fifo_runlist_preempt_r(), reg_val);
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} else {
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nvgpu_log_info(g, "channel preempt is noop");
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}
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}
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static int fifo_preempt_check_tsg_on_pbdma(u32 tsgid,
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struct nvgpu_pbdma_status_info *pbdma_status)
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{
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int ret = -EBUSY;
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if (nvgpu_pbdma_status_is_chsw_valid(pbdma_status) ||
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nvgpu_pbdma_status_is_chsw_save(pbdma_status)) {
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if (tsgid != pbdma_status->id) {
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ret = 0;
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}
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} else if (nvgpu_pbdma_status_is_chsw_load(pbdma_status)) {
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if (tsgid != pbdma_status->next_id) {
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ret = 0;
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}
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} else if (nvgpu_pbdma_status_is_chsw_switch(pbdma_status)) {
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if ((tsgid != pbdma_status->next_id) &&
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(tsgid != pbdma_status->id)) {
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ret = 0;
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}
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} else {
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/* pbdma status is invalid i.e. it is not loaded */
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ret = 0;
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}
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return ret;
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}
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int gv11b_fifo_preempt_poll_pbdma(struct gk20a *g, u32 tsgid,
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u32 pbdma_id)
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{
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struct nvgpu_timeout timeout;
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u32 delay = POLL_DELAY_MIN_US;
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int ret;
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unsigned int loop_count = 0;
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struct nvgpu_pbdma_status_info pbdma_status;
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/* timeout in milli seconds */
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ret = nvgpu_timeout_init(g, &timeout,
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nvgpu_preempt_get_timeout(g),
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NVGPU_TIMER_CPU_TIMER);
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if (ret != 0) {
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nvgpu_err(g, "timeout_init failed: %d", ret);
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return ret;
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}
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/* Default return value */
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ret = -EBUSY;
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nvgpu_log(g, gpu_dbg_info, "wait preempt pbdma %d", pbdma_id);
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/* Verify that ch/tsg is no longer on the pbdma */
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do {
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if (!nvgpu_platform_is_silicon(g)) {
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if (loop_count >= PREEMPT_PENDING_POLL_PRE_SI_RETRIES) {
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nvgpu_err(g, "preempt pbdma retries: %u",
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loop_count);
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break;
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}
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loop_count++;
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}
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/*
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* If the PBDMA has a stalling interrupt and receives a NACK,
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* the PBDMA won't save out until the STALLING interrupt is
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* cleared. Stalling interrupt need not be directly addressed,
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* as simply clearing of the interrupt bit will be sufficient
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* to allow the PBDMA to save out. If the stalling interrupt
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* was due to a SW method or another deterministic failure,
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* the PBDMA will assert it when the channel is reloaded
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* or resumed. Note that the fault will still be
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* reported to SW.
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*/
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g->ops.pbdma.handle_intr(g, pbdma_id, false);
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g->ops.pbdma_status.read_pbdma_status_info(g,
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pbdma_id, &pbdma_status);
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ret = fifo_preempt_check_tsg_on_pbdma(tsgid, &pbdma_status);
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if (ret == 0) {
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break;
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}
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nvgpu_usleep_range(delay, delay * 2U);
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delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
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} while (nvgpu_timeout_expired(&timeout) == 0);
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if (ret != 0) {
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nvgpu_err(g, "preempt timeout pbdma: %u pbdma_stat: %u "
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"tsgid: %u", pbdma_id,
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pbdma_status.pbdma_reg_status, tsgid);
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}
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return ret;
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}
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static int gv11b_fifo_check_eng_intr_pending(struct gk20a *g, u32 id,
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struct nvgpu_engine_status_info *engine_status,
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u32 eng_intr_pending,
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u32 engine_id, u32 *reset_eng_bitmask)
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{
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int ret = -EBUSY;
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if (engine_status->ctxsw_status == NVGPU_CTX_STATUS_CTXSW_SWITCH) {
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/* Eng save hasn't started yet. Continue polling */
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if (eng_intr_pending != 0U) {
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/* if eng intr, stop polling */
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*reset_eng_bitmask |= BIT32(engine_id);
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ret = 0;
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}
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} else if ((engine_status->ctxsw_status == NVGPU_CTX_STATUS_VALID) ||
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(engine_status->ctxsw_status == NVGPU_CTX_STATUS_CTXSW_SAVE)) {
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if (id == engine_status->ctx_id) {
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if (eng_intr_pending != 0U) {
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/* preemption will not finish */
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*reset_eng_bitmask |= BIT32(engine_id);
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ret = 0;
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}
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} else {
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/* context is not running on the engine */
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ret = 0;
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}
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} else if (engine_status->ctxsw_status == NVGPU_CTX_STATUS_CTXSW_LOAD) {
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if (id == engine_status->ctx_next_id) {
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if (eng_intr_pending != 0U) {
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/* preemption will not finish */
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*reset_eng_bitmask |= BIT32(engine_id);
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ret = 0;
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}
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} else {
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/* context is not running on the engine */
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ret = 0;
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}
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} else {
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/* Preempt should be finished */
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ret = 0;
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}
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return ret;
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}
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static int gv11b_fifo_preempt_poll_eng(struct gk20a *g, u32 id,
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u32 engine_id, u32 *reset_eng_bitmask)
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{
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struct nvgpu_timeout timeout;
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u32 delay = POLL_DELAY_MIN_US;
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int ret;
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unsigned int loop_count = 0;
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u32 eng_intr_pending;
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struct nvgpu_engine_status_info engine_status;
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/* timeout in milli seconds */
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ret = nvgpu_timeout_init(g, &timeout,
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nvgpu_preempt_get_timeout(g),
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NVGPU_TIMER_CPU_TIMER);
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if (ret != 0) {
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nvgpu_err(g, "timeout_init failed: %d", ret);
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return ret;
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}
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/* Default return value */
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ret = -EBUSY;
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nvgpu_log(g, gpu_dbg_info, "wait preempt act engine id: %u",
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engine_id);
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/* Check if ch/tsg has saved off the engine or if ctxsw is hung */
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do {
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if (!nvgpu_platform_is_silicon(g)) {
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if (loop_count >= PREEMPT_PENDING_POLL_PRE_SI_RETRIES) {
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nvgpu_err(g, "preempt eng retries: %u",
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loop_count);
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break;
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}
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loop_count++;
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}
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g->ops.engine_status.read_engine_status_info(g,
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engine_id, &engine_status);
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if (g->ops.mc.is_stall_and_eng_intr_pending(g, engine_id,
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&eng_intr_pending)) {
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/*
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* From h/w team
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* Engine save can be blocked by eng stalling interrupts.
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* FIFO interrupts shouldn’t block an engine save from
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* finishing, but could block FIFO from reporting preempt done.
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* No immediate reason to reset the engine if FIFO interrupt is
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* pending.
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* The hub, priv_ring, and ltc interrupts could block context
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* switch (or memory), but doesn’t necessarily have to.
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* For Hub interrupts they just report access counters and page
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* faults. Neither of these necessarily block context switch
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* or preemption, but they could.
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* For example a page fault for graphics would prevent graphics
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* from saving out. An access counter interrupt is a
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* notification and has no effect.
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* SW should handle page faults though for preempt to complete.
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* PRI interrupt (due to a failed PRI transaction) will result
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* in ctxsw failure reported to HOST.
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* LTC interrupts are generally ECC related and if so,
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* certainly don’t block preemption/ctxsw but they could.
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* Bus interrupts shouldn’t have anything to do with preemption
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* state as they are part of the Host EXT pipe, though they may
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* exhibit a symptom that indicates that GPU is in a bad state.
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* To be completely fair, when an engine is preempting SW
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* really should just handle other interrupts as they come in.
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* It’s generally bad to just poll and wait on a preempt
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* to complete since there are many things in the GPU which may
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* cause a system to hang/stop responding.
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*/
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nvgpu_log(g, gpu_dbg_info | gpu_dbg_intr,
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"stall intr set, "
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"preemption might not finish");
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}
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ret = gv11b_fifo_check_eng_intr_pending(g, id, &engine_status,
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eng_intr_pending, engine_id,
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reset_eng_bitmask);
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if (ret == 0) {
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break;
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}
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nvgpu_usleep_range(delay, delay * 2U);
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delay = min_t(u32, delay << 1U, POLL_DELAY_MAX_US);
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} while (nvgpu_timeout_expired(&timeout) == 0);
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if (ret != 0) {
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/*
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* The reasons a preempt can fail are:
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* 1.Some other stalling interrupt is asserted preventing
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* channel or context save.
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* 2.The memory system hangs.
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* 3.The engine hangs during CTXSW.
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*/
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nvgpu_err(g, "preempt timeout eng: %u ctx_stat: %u tsgid: %u",
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engine_id, engine_status.ctxsw_status, id);
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*reset_eng_bitmask |= BIT32(engine_id);
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}
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return ret;
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}
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int gv11b_fifo_is_preempt_pending(struct gk20a *g, u32 id,
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unsigned int id_type)
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{
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struct nvgpu_fifo *f = &g->fifo;
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unsigned long runlist_served_pbdmas;
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unsigned long runlist_served_engines;
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unsigned long bit;
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u32 pbdma_id;
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u32 engine_id;
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u32 runlist_id;
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int err, ret = 0;
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u32 tsgid;
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if (id_type == ID_TYPE_TSG) {
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runlist_id = f->tsg[id].runlist_id;
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tsgid = id;
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} else {
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runlist_id = f->channel[id].runlist_id;
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tsgid = f->channel[id].tsgid;
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}
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nvgpu_log_info(g, "Check preempt pending for tsgid = %u", tsgid);
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runlist_served_pbdmas = f->runlist_info[runlist_id]->pbdma_bitmask;
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runlist_served_engines = f->runlist_info[runlist_id]->eng_bitmask;
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for_each_set_bit(bit, &runlist_served_pbdmas,
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nvgpu_get_litter_value(g, GPU_LIT_HOST_NUM_PBDMA)) {
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pbdma_id = U32(bit);
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err = gv11b_fifo_preempt_poll_pbdma(g, tsgid,
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pbdma_id);
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if (err != 0) {
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ret = err;
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}
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}
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f->runlist_info[runlist_id]->reset_eng_bitmask = 0U;
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for_each_set_bit(bit, &runlist_served_engines, f->max_engines) {
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engine_id = U32(bit);
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err = gv11b_fifo_preempt_poll_eng(g,
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tsgid, engine_id,
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&f->runlist_info[runlist_id]->reset_eng_bitmask);
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if ((err != 0) && (ret == 0)) {
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ret = err;
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}
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}
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return ret;
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}
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int gv11b_fifo_preempt_channel(struct gk20a *g, struct nvgpu_channel *ch)
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{
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struct nvgpu_tsg *tsg = NULL;
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tsg = nvgpu_tsg_from_ch(ch);
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if (tsg == NULL) {
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nvgpu_log_info(g, "chid: %d is not bound to tsg", ch->chid);
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return 0;
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}
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nvgpu_log_info(g, "chid:%d tsgid:%d", ch->chid, tsg->tsgid);
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/* Preempt tsg. Channel preempt is NOOP */
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return g->ops.fifo.preempt_tsg(g, tsg);
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}
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