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Check the availability of ecc units by checking relevant ecc fuse and fuse overrides. During gpu boot, initialize ecc units by scrubbing individual ecc units available. ECC initialization should be done before gr initialization. Following ecc units are scrubbed: SM LRF SM L1 DATA SM L1 TAG SM CBU SM ICACHE Bug 200339497 Change-Id: I54bf8cc1fce639a9993bf80984dafc28dca0dba3 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1612734 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
34 lines
1.3 KiB
C
34 lines
1.3 KiB
C
/*
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* GV11B Graphics
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*
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* Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GV11B_H
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#define GV11B_H
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#include "gk20a/gk20a.h"
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void gv11b_detect_ecc_enabled_units(struct gk20a *g);
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int gv11b_init_gpu_characteristics(struct gk20a *g);
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#endif /* GV11B_H */
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