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Sparse mappings are a mechanism to allow oversubscription of the GPU's accessible memory to a given texture or other buffer object. Change-Id: I675a73468cc8c1b1e333502be871404a49a025c4 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2284837 Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: Nicolas Benech <nbenech@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit