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move zbc hal files from common/gr/zbc to hal/gr/zbc directory. rename gr/zbc/gr_zbc.c -> gr/zbc.c and gr/zbc/gr_zbc.h -> gr/zbc_priv.h JIRA NVGPU-1882 Change-Id: I58c98c0a494b600a35a576a9d717114023118ee6 Signed-off-by: Vinod G <vinodg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2071962 GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
39 lines
1.6 KiB
C
39 lines
1.6 KiB
C
/*
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* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_GR_ZBC_GP10B_H
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#define NVGPU_GR_ZBC_GP10B_H
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#include <nvgpu/types.h>
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struct gk20a;
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struct nvgpu_gr_zbc_entry;
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u32 gp10b_gr_zbc_get_gpcs_swdx_dss_zbc_c_format_reg(struct gk20a *g);
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u32 gp10b_gr_zbc_get_gpcs_swdx_dss_zbc_z_format_reg(struct gk20a *g);
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int gp10b_gr_zbc_add_color(struct gk20a *g,
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struct nvgpu_gr_zbc_entry *color_val, u32 index);
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int gp10b_gr_zbc_add_depth(struct gk20a *g,
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struct nvgpu_gr_zbc_entry *depth_val, u32 index);
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#endif /* NVGPU_GR_ZBC_GP10B_H */
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