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Most of files have been moved out of linux folder. More code could be common as halifying going on. Jira EVLR-2364 Change-Id: Ia9dbdbc82f45ceefe5c788eac7517000cd455d5e Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1649947 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
/*
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* Copyright (c) 2015-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/enabled.h>
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#include "gk20a/gk20a.h"
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#include "gk20a/css_gr_gk20a.h"
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#include "vgpu/css_vgpu.h"
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#include "vgpu_gr_gm20b.h"
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void vgpu_gr_gm20b_init_cyclestats(struct gk20a *g)
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{
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#if defined(CONFIG_GK20A_CYCLE_STATS)
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bool snapshots_supported = true;
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/* cyclestats not supported on vgpu */
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__nvgpu_set_enabled(g, NVGPU_SUPPORT_CYCLE_STATS, false);
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g->gr.max_css_buffer_size = vgpu_css_get_buffer_size(g);
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/* snapshots not supported if the buffer size is 0 */
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if (g->gr.max_css_buffer_size == 0)
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snapshots_supported = false;
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__nvgpu_set_enabled(g, NVGPU_SUPPORT_CYCLE_STATS_SNAPSHOT,
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snapshots_supported);
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#endif
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}
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