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The forced PRAMIN reads and writes for sysmem buffers haven't worked in a while since the PRAMIN access code was refactored to work with vidmem-only sgt allocs. This feature was only ever meant for testing and debugging PRAMIN access and early dGPU support, but that is stable enough now so just delete the broken feature instead of fixing it. Change-Id: Ib31dae4550f3b6fea3c426a2e4ad126864bf85d2 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1723725 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>