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This patch adds nvenc support for TU104 - Fetch engine/dev info for nvenc - Falcon NS boot (fw loading) support - Engine context creation for nvenc - Skip golden image for multimedia engines - Avoid subctx for nvenc as it is a non-VEID engine - Job submission/flow changes for nvenc - Code refactoring to scale up the support for other multimedia engines in future. Bug 3763551 Change-Id: I03d4e731ebcef456bcc5ce157f3aa39883270dc0 Signed-off-by: Santosh BS <santoshb@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2859416 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
153 lines
4.2 KiB
C
153 lines
4.2 KiB
C
/*
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* GV100 master
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*
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* Copyright (c) 2016-2023, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/types.h>
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#include <nvgpu/io.h>
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#include <nvgpu/mc.h>
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#include <nvgpu/cic_mon.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/engines.h>
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#include "mc_gp10b.h"
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#include "mc_gv100.h"
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#include <nvgpu/hw/gv100/hw_mc_gv100.h>
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bool gv100_mc_is_intr_nvlink_pending(struct gk20a *g, u32 mc_intr_0)
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{
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return ((mc_intr_0 & mc_intr_nvlink_pending_f()) != 0U);
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}
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bool gv100_mc_is_stall_and_eng_intr_pending(struct gk20a *g, u32 engine_id,
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u32 *eng_intr_pending)
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{
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u32 mc_intr_0 = nvgpu_readl(g, mc_intr_r(NVGPU_CIC_INTR_STALLING));
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u32 stall_intr, eng_intr_mask;
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eng_intr_mask = nvgpu_engine_act_interrupt_mask(g, engine_id);
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*eng_intr_pending = mc_intr_0 & eng_intr_mask;
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stall_intr = mc_intr_pfifo_pending_f() |
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mc_intr_hub_pending_f() |
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mc_intr_priv_ring_pending_f() |
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mc_intr_pbus_pending_f() |
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mc_intr_ltc_pending_f() |
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mc_intr_nvlink_pending_f();
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nvgpu_log(g, gpu_dbg_info | gpu_dbg_intr,
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"mc_intr_0 = 0x%08x, eng_intr = 0x%08x",
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mc_intr_0 & stall_intr, *eng_intr_pending);
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return (mc_intr_0 & (eng_intr_mask | stall_intr)) != 0U;
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}
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static u32 gv100_mc_unit_reset_mask(struct gk20a *g, u32 unit)
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{
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u32 mask = 0U;
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switch (unit) {
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case NVGPU_UNIT_FIFO:
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mask = mc_enable_pfifo_enabled_f();
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break;
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case NVGPU_UNIT_PERFMON:
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mask = mc_enable_perfmon_enabled_f();
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break;
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case NVGPU_UNIT_GRAPH:
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mask = mc_enable_pgraph_enabled_f();
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break;
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case NVGPU_UNIT_BLG:
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mask = mc_enable_blg_enabled_f();
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break;
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#ifdef CONFIG_NVGPU_HAL_NON_FUSA
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case NVGPU_UNIT_PWR:
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mask = mc_enable_pwr_enabled_f();
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break;
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#endif
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case NVGPU_UNIT_NVDEC:
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mask = mc_enable_nvdec_enabled_f();
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break;
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case NVGPU_UNIT_NVENC:
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mask = mc_enable_nvenc_enabled_f();
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break;
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case NVGPU_UNIT_NVLINK:
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mask = BIT32(g->nvlink.ioctrl_table[0].reset_enum);
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break;
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case NVGPU_UNIT_CE2:
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mask = mc_enable_ce2_enabled_f();
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break;
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default:
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WARN(1, "unknown reset unit %d", unit);
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break;
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}
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return mask;
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}
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static u32 gv100_mc_get_unit_reset_mask(struct gk20a *g, u32 units)
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{
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u32 mask = 0U;
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unsigned long i = 0U;
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unsigned long units_bitmask = units;
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for_each_set_bit(i, &units_bitmask, 32U) {
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mask |= gv100_mc_unit_reset_mask(g, BIT32(i));
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}
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return mask;
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}
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int gv100_mc_enable_units(struct gk20a *g, u32 units, bool enable)
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{
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u32 mc_enable_val = 0U;
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u32 reg_val = 0U;
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u32 mask = gv100_mc_get_unit_reset_mask(g, units);
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nvgpu_log(g, gpu_dbg_info, "%s units: mc_enable mask = 0x%08x",
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(enable ? "enable" : "disable"), mask);
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if (enable) {
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nvgpu_udelay(MC_RESET_DELAY_US);
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}
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nvgpu_spinlock_acquire(&g->mc.enable_lock);
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reg_val = nvgpu_readl(g, mc_enable_r());
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if (enable) {
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mc_enable_val = reg_val | mask;
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} else {
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mc_enable_val = reg_val & (~mask);
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}
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nvgpu_writel(g, mc_enable_r(), mc_enable_val);
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reg_val = nvgpu_readl(g, mc_enable_r());
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nvgpu_spinlock_release(&g->mc.enable_lock);
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nvgpu_udelay(MC_ENABLE_DELAY_US);
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if (reg_val != mc_enable_val) {
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nvgpu_err(g, "Failed to %s units: mc_enable mask = 0x%08x",
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(enable ? "enable" : "disable"), mask);
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return -EINVAL;
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}
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return 0U;
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}
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