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Move the per-channel hw semaphore object to be owned by the channel sync (just like with syncpoints, too). Store just the channel ID in the hw sema for debug prints to get rid of sema->channel dependencies. Make nvgpu_semaphore_alloc() take a hw sema instead of a channel. Fix up some channel-related documentation that has been incorrect. Jira NVGPU-5353 Change-Id: I04d49da3aac50a4cea32e7393f48e6f85a80ca0d Signed-off-by: Konsta Hölttä <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2339931 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
175 lines
4.8 KiB
C
175 lines
4.8 KiB
C
/*
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* Nvgpu Semaphores
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*
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* Copyright (c) 2014-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/dma.h>
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#include <nvgpu/gmmu.h>
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#include <nvgpu/kmem.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/sizes.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/semaphore.h>
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#include "semaphore_priv.h"
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/*
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* Allocate a semaphore value object from an underlying hw counter.
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*
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* Since semaphores are ref-counted there's no explicit free for external code
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* to use. When the ref-count hits 0 the internal free will happen.
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*/
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struct nvgpu_semaphore *nvgpu_semaphore_alloc(
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struct nvgpu_hw_semaphore *hw_sema)
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{
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struct nvgpu_semaphore_pool *pool = hw_sema->location.pool;
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struct gk20a *g = pool->sema_sea->gk20a;
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struct nvgpu_semaphore *s;
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s = nvgpu_kzalloc(g, sizeof(*s));
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if (s == NULL) {
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return NULL;
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}
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nvgpu_ref_init(&s->ref);
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s->g = g;
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s->location = hw_sema->location;
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nvgpu_atomic_set(&s->value, 0);
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/*
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* Take a ref on the pool so that we can keep this pool alive for
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* as long as this semaphore is alive.
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*/
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nvgpu_semaphore_pool_get(pool);
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gpu_sema_dbg(g, "Allocated semaphore (c=%d)", hw_sema->chid);
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return s;
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}
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static struct nvgpu_semaphore *nvgpu_semaphore_from_ref(struct nvgpu_ref *ref)
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{
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return (struct nvgpu_semaphore *)
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((uintptr_t)ref - offsetof(struct nvgpu_semaphore, ref));
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}
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static void nvgpu_semaphore_free(struct nvgpu_ref *ref)
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{
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struct nvgpu_semaphore *s = nvgpu_semaphore_from_ref(ref);
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nvgpu_semaphore_pool_put(s->location.pool);
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nvgpu_kfree(s->g, s);
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}
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void nvgpu_semaphore_put(struct nvgpu_semaphore *s)
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{
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nvgpu_ref_put(&s->ref, nvgpu_semaphore_free);
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}
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void nvgpu_semaphore_get(struct nvgpu_semaphore *s)
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{
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nvgpu_ref_get(&s->ref);
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}
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/*
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* Return the address of a specific semaphore.
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*
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* Don't call this on a semaphore you don't own - the VA returned will make no
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* sense in your specific channel's VM.
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*/
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u64 nvgpu_semaphore_gpu_rw_va(struct nvgpu_semaphore *s)
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{
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return nvgpu_semaphore_pool_gpu_va(s->location.pool, false) +
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s->location.offset;
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}
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/*
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* Get the global RO address for the semaphore. Can be called on any semaphore
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* regardless of whether you own it.
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*/
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u64 nvgpu_semaphore_gpu_ro_va(struct nvgpu_semaphore *s)
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{
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return nvgpu_semaphore_pool_gpu_va(s->location.pool, true) +
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s->location.offset;
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}
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/*
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* Read the underlying value from a semaphore.
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*/
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u32 nvgpu_semaphore_read(struct nvgpu_semaphore *s)
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{
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return nvgpu_mem_rd(s->g, &s->location.pool->rw_mem,
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s->location.offset);
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}
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u32 nvgpu_semaphore_get_value(struct nvgpu_semaphore *s)
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{
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return (u32)nvgpu_atomic_read(&s->value);
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}
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bool nvgpu_semaphore_is_released(struct nvgpu_semaphore *s)
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{
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u32 sema_val = nvgpu_semaphore_read(s);
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u32 wait_payload = nvgpu_semaphore_get_value(s);
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return nvgpu_semaphore_value_released(wait_payload, sema_val);
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}
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bool nvgpu_semaphore_is_acquired(struct nvgpu_semaphore *s)
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{
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return !nvgpu_semaphore_is_released(s);
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}
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bool nvgpu_semaphore_can_wait(struct nvgpu_semaphore *s)
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{
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return s->ready_to_wait;
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}
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/*
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* Update nvgpu-tracked shadow of the value in "hw_sema" and mark the threshold
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* value to "s" which represents the increment that the caller must write in a
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* pushbuf. The same nvgpu_semaphore will also represent an output fence; when
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* nvgpu_semaphore_is_released(s) == true, the gpu is done with this increment.
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*/
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void nvgpu_semaphore_prepare(struct nvgpu_semaphore *s,
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struct nvgpu_hw_semaphore *hw_sema)
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{
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int next = nvgpu_hw_semaphore_update_next(hw_sema);
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/* "s" should be an uninitialized sema. */
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WARN_ON(s->ready_to_wait);
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nvgpu_atomic_set(&s->value, next);
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s->ready_to_wait = true;
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gpu_sema_verbose_dbg(s->g, "INCR sema for c=%d (%u)",
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hw_sema->chid, next);
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}
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u64 nvgpu_semaphore_get_hw_pool_page_idx(struct nvgpu_semaphore *s)
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{
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return nvgpu_semaphore_pool_get_page_idx(s->location.pool);
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}
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