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Use dev_from_gk20a() accessor whenever accessing struct device * from struct gk20a. JIRA NVGPU-38 Change-Id: Ide9fca3a56436c8f62e7872580a766c4c1e2353e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507930 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
52 lines
1.6 KiB
C
52 lines
1.6 KiB
C
/*
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* Copyright (C) 2017 NVIDIA Corporation. All rights reserved.
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*
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* This software is licensed under the terms of the GNU General Public
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* License version 2, as published by the Free Software Foundation, and
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* may be copied, distributed, and modified under those terms.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#include "debug_cde.h"
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#include "gk20a/platform_gk20a.h"
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#include <linux/debugfs.h>
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static ssize_t gk20a_cde_reload_write(struct file *file,
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const char __user *userbuf, size_t count, loff_t *ppos)
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{
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struct gk20a *g = file->private_data;
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gk20a_cde_reload(g);
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return count;
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}
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static const struct file_operations gk20a_cde_reload_fops = {
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.open = simple_open,
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.write = gk20a_cde_reload_write,
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};
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void gk20a_cde_debugfs_init(struct gk20a *g)
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{
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struct gk20a_platform *platform = dev_get_drvdata(dev_from_gk20a(g));
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if (!platform->has_cde)
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return;
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debugfs_create_u32("cde_parameter", S_IWUSR | S_IRUGO,
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platform->debugfs, &g->cde_app.shader_parameter);
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debugfs_create_u32("cde_ctx_count", S_IWUSR | S_IRUGO,
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platform->debugfs, &g->cde_app.ctx_count);
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debugfs_create_u32("cde_ctx_usecount", S_IWUSR | S_IRUGO,
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platform->debugfs, &g->cde_app.ctx_usecount);
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debugfs_create_u32("cde_ctx_count_top", S_IWUSR | S_IRUGO,
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platform->debugfs, &g->cde_app.ctx_count_top);
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debugfs_create_file("reload_cde_firmware", S_IWUSR, platform->debugfs,
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g, &gk20a_cde_reload_fops);
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}
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