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MISRA rule 21.2 doesn't allow the use of macro names which start with an underscore. These leading underscores are to be removed from the macro names. This patch will fix such violations in nvgpu by renaming them to follow the convention,'NVGPU_PARENT-DIR_HEADER-NAME' when there is no keyword repetition between file name and directory or 'NVGPU_HEADER-NAME' when there is repetition. JIRA NVGPU-1028 Change-Id: I8a473c6c1a864f3893920d8e06e305095e523d2a Signed-off-by: smadhavan <smadhavan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1809082 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Tested-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-by: Adeel Raza <araza@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
52 lines
2.0 KiB
C
52 lines
2.0 KiB
C
/*
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* Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_BOARDOBJGRP_E255_H
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#define NVGPU_BOARDOBJGRP_E255_H
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#include "ctrl/ctrlboardobj.h"
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#include "boardobj.h"
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#include "boardobjgrpmask.h"
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#include "boardobj/boardobjgrp.h"
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/*
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* boardobjgrp_e255 is @ref BOARDOBJGRP child class allowing storage of up
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* to 255 @ref BOARDOBJ object pointers with single static 255-bit mask denoting
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* valid object pointers.
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*/
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struct boardobjgrp_e255 {
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struct boardobjgrp super;
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struct boardobj *objects[CTRL_BOARDOBJGRP_E255_MAX_OBJECTS];
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struct boardobjgrpmask_e255 mask;
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};
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#define boardobjgrp_pmudatainit_e255(g, pboardpbjgrp, pboardobjgrppmu) \
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boardobjgrp_pmudatainit_super(g, pboardpbjgrp, pboardobjgrppmu)
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/* Constructor and destructor */
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int boardobjgrpconstruct_e255(struct gk20a *g,
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struct boardobjgrp_e255 *pboardobjgrp);
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boardobjgrp_destruct boardobjgrpdestruct_e255;
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boardobjgrp_pmuhdrdatainit boardobjgrp_pmuhdrdatainit_e255;
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#endif /* NVGPU_BOARDOBJGRP_E255_H */
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