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GR context associated with channel is updated in various driver paths. Sequence to do the same is disable the TSG, preempt the TSG, update the GR context or instance block and then enable the TSG. These operations and runlist updates for channel have to be done under TSG specific ctx_init_lock to avoid the race. suspend_contexts and resume_contexts needs special handling which is not covered in this patch. Bug 3677982 Change-Id: I837257fe9d9ef3eb6f69f5d7e0707e0bb6d4ea72 Signed-off-by: Sagar Kamble <skamble@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2720222 Reviewed-by: Scott Long <scottl@nvidia.com> Reviewed-by: Ankur Kishore <ankkishore@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
464 lines
12 KiB
C
464 lines
12 KiB
C
/*
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* Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/log.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/gr/ctx.h>
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#include <nvgpu/gr/ctx_mappings.h>
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#include <nvgpu/gr/subctx.h>
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#include <nvgpu/gr/obj_ctx.h>
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#ifdef CONFIG_NVGPU_GRAPHICS
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#include <nvgpu/gr/zcull.h>
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#endif
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#include <nvgpu/gr/setup.h>
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#include <nvgpu/gr/gr_instances.h>
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#include <nvgpu/channel.h>
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#include <nvgpu/preempt.h>
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#include <nvgpu/tsg_subctx.h>
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#include "gr_priv.h"
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#ifdef CONFIG_NVGPU_GRAPHICS
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static int nvgpu_gr_setup_zcull(struct gk20a *g, struct nvgpu_channel *c,
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struct nvgpu_gr_ctx *gr_ctx)
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{
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struct nvgpu_tsg *tsg = nvgpu_tsg_from_ch(c);
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int ret = 0;
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nvgpu_log_fn(g, " ");
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nvgpu_mutex_acquire(&tsg->ctx_init_lock);
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ret = nvgpu_channel_disable_tsg(g, c);
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if (ret != 0) {
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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nvgpu_err(g, "failed to disable channel/TSG");
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return ret;
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}
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ret = nvgpu_preempt_channel(g, c);
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if (ret != 0) {
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nvgpu_err(g, "failed to preempt channel/TSG");
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goto out;
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}
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ret = nvgpu_gr_zcull_ctx_setup(g, c->subctx, gr_ctx);
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if (ret != 0) {
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nvgpu_err(g, "failed to setup zcull");
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goto out;
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}
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/* no error at this point */
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ret = nvgpu_channel_enable_tsg(g, c);
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if (ret != 0) {
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nvgpu_err(g, "failed to re-enable channel/TSG");
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}
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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return ret;
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out:
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/*
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* control reaches here if preempt failed or nvgpu_gr_zcull_ctx_setup
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* failed. Propagate preempt failure err or err for
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* nvgpu_gr_zcull_ctx_setup
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*/
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if (nvgpu_channel_enable_tsg(g, c) != 0) {
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/* ch might not be bound to tsg */
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nvgpu_err(g, "failed to enable channel/TSG");
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}
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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return ret;
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}
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int nvgpu_gr_setup_bind_ctxsw_zcull(struct gk20a *g, struct nvgpu_channel *c,
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u64 zcull_va, u32 mode)
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{
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struct nvgpu_tsg *tsg;
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struct nvgpu_gr_ctx *gr_ctx;
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tsg = nvgpu_tsg_from_ch(c);
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if (tsg == NULL) {
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return -EINVAL;
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}
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gr_ctx = tsg->gr_ctx;
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/*
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* Each TSG shares same context with all the channels in the tsg
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* and zcull cannot be set per channel. If any channel tries
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* to add a second zcull buffer, it will be ignored.
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* See Bug 3364302.
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* TODO - https://jirasw.nvidia.com/browse/NVGPU-451
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* When full subcontext(multiple VA) is supported by TSG
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* then each channel can have separate VA address for same
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* physical zcull buffer but then zcull va ptr cannot be stored
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* at gr_ctx level and current design needs to be re-worked.
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*/
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if (nvgpu_gr_ctx_get_zcull_ctx_va(gr_ctx) != 0ULL) {
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nvgpu_log(g, gpu_dbg_info,
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"zcull bind is ignored for already bound ctx");
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return 0;
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}
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nvgpu_gr_ctx_set_zcull_ctx(g, gr_ctx, mode, zcull_va);
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return nvgpu_gr_setup_zcull(g, c, gr_ctx);
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}
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#endif
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static int nvgpu_gr_setup_validate_channel_and_class(struct gk20a *g,
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struct nvgpu_channel *c, u32 class_num)
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{
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int err = 0;
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/* an address space needs to have been bound at this point.*/
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if (!nvgpu_channel_as_bound(c)) {
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nvgpu_err(g,
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"not bound to address space at time"
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" of grctx allocation");
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return -EINVAL;
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}
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if (!g->ops.gpu_class.is_valid(class_num)) {
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nvgpu_err(g,
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"invalid obj class 0x%x", class_num);
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err = -EINVAL;
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}
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return err;
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}
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int nvgpu_gr_setup_alloc_obj_ctx(struct nvgpu_channel *c, u32 class_num,
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u32 flags)
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{
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struct gk20a *g = c->g;
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struct nvgpu_gr_ctx *gr_ctx;
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struct nvgpu_tsg *tsg = NULL;
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int err = 0;
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struct nvgpu_gr *gr = nvgpu_gr_get_cur_instance_ptr(g);
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struct nvgpu_gr_ctx_mappings *mappings = NULL;
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#ifdef CONFIG_NVGPU_FECS_TRACE
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struct nvgpu_gr_subctx *gr_subctx = NULL;
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#endif
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nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gr,
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"GR%u: allocate object context for channel %u",
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gr->instance_id, c->chid);
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err = nvgpu_gr_setup_validate_channel_and_class(g, c, class_num);
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if (err != 0) {
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goto out;
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}
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c->obj_class = class_num;
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#ifndef CONFIG_NVGPU_NON_FUSA
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/*
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* Only compute and graphics classes need object context.
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* Return success for valid non-compute and non-graphics classes.
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* Invalid classes are already captured in
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* nvgpu_gr_setup_validate_channel_and_class() function.
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*/
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if (!g->ops.gpu_class.is_valid_compute(class_num) &&
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!g->ops.gpu_class.is_valid_gfx(class_num)) {
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return 0;
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}
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#endif
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tsg = nvgpu_tsg_from_ch(c);
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if (tsg == NULL) {
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return -EINVAL;
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}
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nvgpu_mutex_acquire(&tsg->ctx_init_lock);
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g->ops.tsg.disable(tsg);
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err = g->ops.fifo.preempt_tsg(g, tsg);
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if (err != 0) {
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nvgpu_err(g, "preempt failed %d", err);
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goto enable_tsg;
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}
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err = nvgpu_tsg_validate_class_veid_pbdma(c);
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if (err != 0) {
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nvgpu_err(g, "Invalid class/veid/pbdma config");
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goto enable_tsg;
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}
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err = nvgpu_tsg_subctx_alloc_gr_subctx(g, c);
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if (err != 0) {
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nvgpu_err(g, "failed to alloc gr subctx");
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goto enable_tsg;
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}
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err = nvgpu_tsg_subctx_setup_subctx_header(g, c);
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if (err != 0) {
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nvgpu_err(g, "failed to setup subctx header");
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goto enable_tsg;
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}
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gr_ctx = tsg->gr_ctx;
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mappings = nvgpu_gr_ctx_alloc_or_get_mappings(g, tsg, c);
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if (mappings == NULL) {
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nvgpu_err(g, "fail to allocate/get ctx mappings struct");
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goto enable_tsg;
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}
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err = nvgpu_gr_obj_ctx_alloc(g, gr->golden_image,
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gr->global_ctx_buffer, gr->gr_ctx_desc,
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gr->config, gr_ctx, c, c->subctx,
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mappings, &c->inst_block, class_num, flags,
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c->cde, c->vpr);
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if (err != 0) {
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nvgpu_err(g,
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"failed to allocate gr ctx buffer");
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goto enable_tsg;
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}
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nvgpu_gr_ctx_set_tsgid(gr_ctx, tsg->tsgid);
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#ifdef CONFIG_NVGPU_FECS_TRACE
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if (g->ops.gr.fecs_trace.bind_channel && !c->vpr) {
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if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
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gr_subctx = nvgpu_tsg_subctx_get_gr_subctx(c->subctx);
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}
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err = g->ops.gr.fecs_trace.bind_channel(g, &c->inst_block,
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gr_subctx, gr_ctx, mappings, tsg->tgid, 0);
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if (err != 0) {
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nvgpu_warn(g,
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"fail to bind channel for ctxsw trace");
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}
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}
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#endif
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#ifdef CONFIG_NVGPU_DEBUGGER
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if ((g->num_sys_perfmon == 0U) &&
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(g->ops.perf.get_num_hwpm_perfmon != NULL) &&
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(err == 0)) {
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g->ops.perf.get_num_hwpm_perfmon(g, &g->num_sys_perfmon,
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&g->num_fbp_perfmon, &g->num_gpc_perfmon);
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nvgpu_log(g, gpu_dbg_gr | gpu_dbg_gpu_dbg,
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"num_sys_perfmon[%u] num_fbp_perfmon[%u] "
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"num_gpc_perfmon[%u] ",
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g->num_sys_perfmon, g->num_fbp_perfmon,
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g->num_gpc_perfmon);
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nvgpu_assert((g->num_sys_perfmon != 0U) &&
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(g->num_fbp_perfmon != 0U) &&
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(g->num_gpc_perfmon != 0U));
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}
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#endif
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nvgpu_gr_ctx_mark_ctx_initialized(gr_ctx);
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g->ops.tsg.enable(tsg);
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gr, "done");
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return 0;
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enable_tsg:
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g->ops.tsg.enable(tsg);
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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out:
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/* 1. gr_ctx, patch_ctx and global ctx buffer mapping
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can be reused so no need to release them.
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2. golden image init and load is a one time thing so if
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they pass, no need to undo. */
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nvgpu_err(g, "fail");
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return err;
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}
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void nvgpu_gr_setup_free_gr_ctx(struct gk20a *g,
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struct nvgpu_gr_ctx *gr_ctx)
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{
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struct nvgpu_mem *mem;
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nvgpu_log_fn(g, " ");
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if (gr_ctx != NULL) {
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mem = nvgpu_gr_ctx_get_ctx_mem(gr_ctx, NVGPU_GR_CTX_CTX);
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if (!nvgpu_mem_is_valid(mem)) {
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return;
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}
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#ifdef CONFIG_DEBUG_FS
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if ((g->ops.gr.ctxsw_prog.dump_ctxsw_stats != NULL) &&
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nvgpu_gr_ctx_desc_dump_ctxsw_stats_on_channel_close(
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g->gr->gr_ctx_desc)) {
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g->ops.gr.ctxsw_prog.dump_ctxsw_stats(g, mem);
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}
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#endif
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nvgpu_gr_ctx_free(g, gr_ctx, g->gr->global_ctx_buffer);
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}
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}
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void nvgpu_gr_setup_free_subctx(struct nvgpu_channel *c)
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{
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nvgpu_log_fn(c->g, " ");
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if (!nvgpu_is_enabled(c->g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
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return;
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}
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nvgpu_gr_subctx_free(c->g, c->subctx, c->vm, true);
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nvgpu_log_fn(c->g, "done");
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}
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bool nvgpu_gr_setup_validate_preemption_mode(u32 *graphics_preempt_mode,
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u32 *compute_preempt_mode,
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struct nvgpu_gr_ctx *gr_ctx)
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{
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#ifdef CONFIG_NVGPU_GRAPHICS
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/* skip setting anything if both modes are already set */
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if ((*graphics_preempt_mode != 0U) &&
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(*graphics_preempt_mode ==
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nvgpu_gr_ctx_get_graphics_preemption_mode(gr_ctx))) {
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*graphics_preempt_mode = 0;
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}
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#endif /* CONFIG_NVGPU_GRAPHICS */
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if ((*compute_preempt_mode != 0U) &&
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(*compute_preempt_mode ==
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nvgpu_gr_ctx_get_compute_preemption_mode(gr_ctx))) {
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*compute_preempt_mode = 0;
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}
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if ((*graphics_preempt_mode == 0U) && (*compute_preempt_mode == 0U)) {
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return false;
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}
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return true;
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}
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int nvgpu_gr_setup_set_preemption_mode(struct nvgpu_channel *ch,
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u32 graphics_preempt_mode, u32 compute_preempt_mode,
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u32 gr_instance_id)
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{
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struct nvgpu_gr_ctx_mappings *mappings;
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struct nvgpu_gr_ctx *gr_ctx;
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struct gk20a *g = ch->g;
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struct nvgpu_tsg *tsg;
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struct nvgpu_gr *gr;
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u32 class_num;
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int err = 0;
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gr = &g->gr[gr_instance_id];
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class_num = ch->obj_class;
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if (class_num == 0U) {
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return -EINVAL;
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}
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if (!g->ops.gpu_class.is_valid(class_num)) {
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nvgpu_err(g, "invalid obj class 0x%x", class_num);
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return -EINVAL;
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}
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tsg = nvgpu_tsg_from_ch(ch);
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if (tsg == NULL) {
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return -EINVAL;
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}
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gr_ctx = tsg->gr_ctx;
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nvgpu_mutex_acquire(&tsg->ctx_init_lock);
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g->ops.tsg.disable(tsg);
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err = nvgpu_preempt_channel(g, ch);
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if (err != 0) {
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nvgpu_err(g, "failed to preempt channel/TSG");
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goto enable_ch;
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}
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if (nvgpu_gr_setup_validate_preemption_mode(&graphics_preempt_mode,
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&compute_preempt_mode, gr_ctx) == false) {
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goto enable_ch;
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}
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nvgpu_log(g, gpu_dbg_gr | gpu_dbg_sched, "chid=%d tsgid=%d pid=%d "
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"graphics_preempt_mode=%u compute_preempt_mode=%u",
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ch->chid, ch->tsgid, ch->tgid,
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graphics_preempt_mode, compute_preempt_mode);
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err = nvgpu_gr_obj_ctx_set_ctxsw_preemption_mode(g, ch, gr->config,
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gr->gr_ctx_desc, gr_ctx, class_num,
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graphics_preempt_mode, compute_preempt_mode);
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if (err != 0) {
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nvgpu_err(g, "set_ctxsw_preemption_mode failed");
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goto enable_ch;
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}
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mappings = nvgpu_gr_ctx_get_mappings(tsg, ch);
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if (mappings == NULL) {
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nvgpu_err(g, "failed to get gr_ctx mappings");
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err = -EINVAL;
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goto enable_ch;
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}
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#ifdef CONFIG_NVGPU_GFXP
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err = nvgpu_gr_ctx_alloc_ctx_preemption_buffers(g,
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gr->gr_ctx_desc, gr_ctx);
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if (err != 0) {
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nvgpu_err(g, "fail to allocate ctx preemption buffers");
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goto enable_ch;
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}
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err = nvgpu_gr_ctx_mappings_map_ctx_preemption_buffers(g,
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gr_ctx, ch->subctx, mappings);
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if (err != 0) {
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nvgpu_err(g, "fail to map ctx preemption buffers");
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goto enable_ch;
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}
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#endif
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nvgpu_gr_obj_ctx_update_ctxsw_preemption_mode(g, gr->config, gr_ctx,
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ch->subctx, mappings);
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if (nvgpu_gr_obj_ctx_is_gfx_engine(g, ch->subctx)) {
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nvgpu_gr_ctx_patch_write_begin(g, gr_ctx, true);
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g->ops.gr.init.commit_global_cb_manager(g, gr->config, gr_ctx,
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true);
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nvgpu_gr_ctx_patch_write_end(g, gr_ctx, true);
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}
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g->ops.tsg.enable(tsg);
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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return err;
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enable_ch:
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g->ops.tsg.enable(tsg);
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nvgpu_mutex_release(&tsg->ctx_init_lock);
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return err;
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}
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