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Switch to use page allocator for vidmem Support GMMU mappings for page (non-contiguous page allocator) in update_gmmu_ptes_locked() If aperture is VIDMEM, traverse each chunk in an allocation and map it to GPU VA separately Fix CE page clearing to support page allocator Fix gk20a_pramin_enter() to get base address from new allocator Define API gk20a_mem_get_vidmem_addr() to get base address of allocation. Note that this API should not be used if we have more than 1 chunk Jira DNVGPU-96 Change-Id: I725422f3538aeb477ca4220ba57ef8b3c53db703 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1199177 (cherry picked from commit 1afae6ee6529ab88cedd5bcbe458fbdc0d4b1fd8) Reviewed-on: http://git-master/r/1197647 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
102 lines
2.3 KiB
C
102 lines
2.3 KiB
C
/*
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* Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PAGE_ALLOCATOR_PRIV_H
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#define PAGE_ALLOCATOR_PRIV_H
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#include <linux/list.h>
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#include <linux/rbtree.h>
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#include <gk20a/gk20a_allocator.h>
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#include "gk20a_allocator.h"
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struct gk20a_allocator;
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struct page_alloc_chunk {
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struct list_head list_entry;
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u64 base;
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u64 length;
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};
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/*
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* Struct to handle internal management of page allocation. It holds a list
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* of the chunks of page that make up the overall allocation - much like a
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* scatter gather table.
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*/
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struct gk20a_page_alloc {
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struct list_head alloc_chunks;
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int nr_chunks;
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u64 length;
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/*
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* Only useful for the RB tree - since the alloc will have discontiguous
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* pages the base is essentially irrelevant except for the fact that it
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* is guarenteed to be unique.
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*/
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u64 base;
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struct rb_node tree_entry;
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};
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struct gk20a_page_allocator {
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struct gk20a_allocator *owner; /* Owner of this allocator. */
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/*
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* Use a buddy allocator to manage the allocation of the underlying
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* pages. This lets us abstract the discontiguous allocation handling
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* out of the annoyingly complicated buddy allocator.
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*/
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struct gk20a_allocator source_allocator;
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/*
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* Page params.
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*/
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u64 base;
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u64 length;
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u64 page_size;
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u32 page_shift;
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struct rb_root allocs; /* Outstanding allocations. */
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u64 flags;
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/*
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* Stat tracking.
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*/
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u64 nr_allocs;
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u64 nr_frees;
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u64 nr_fixed_allocs;
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u64 nr_fixed_frees;
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u64 pages_alloced;
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u64 pages_freed;
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};
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static inline struct gk20a_page_allocator *page_allocator(
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struct gk20a_allocator *a)
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{
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return (struct gk20a_page_allocator *)(a)->priv;
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}
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static inline struct gk20a_allocator *palloc_owner(
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struct gk20a_page_allocator *a)
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{
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return a->owner;
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}
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#endif
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