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Move nvgpu_gr_zbc_entry and nvgpu_gr_zbc to a priv header and add APIs to access members of those structs. JIRA NVGPU-3060 Change-Id: I1255f3ebda03f599aed3706136c0909491023067 Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2091214 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
58 lines
2.0 KiB
C
58 lines
2.0 KiB
C
/*
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* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/gk20a.h>
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#include <nvgpu/io.h>
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#include <nvgpu/gr/zbc.h>
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#include "zbc_gv11b.h"
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#include <nvgpu/hw/gv11b/hw_gr_gv11b.h>
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u32 gv11b_gr_zbc_get_gpcs_swdx_dss_zbc_c_format_reg(struct gk20a *g)
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{
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return gr_gpcs_swdx_dss_zbc_c_01_to_04_format_r();
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}
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u32 gv11b_gr_zbc_get_gpcs_swdx_dss_zbc_z_format_reg(struct gk20a *g)
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{
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return gr_gpcs_swdx_dss_zbc_z_01_to_04_format_r();
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}
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int gv11b_gr_zbc_add_stencil(struct gk20a *g,
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struct nvgpu_gr_zbc_entry *stencil_val, u32 index)
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{
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u32 zbc_s;
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nvgpu_writel(g, gr_gpcs_swdx_dss_zbc_s_r(index),
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nvgpu_gr_zbc_get_entry_depth(stencil_val));
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zbc_s = nvgpu_readl(g, gr_gpcs_swdx_dss_zbc_s_01_to_04_format_r() +
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(index & ~3U));
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zbc_s &= ~(U32(0x7f) << (index % 4U) * 7U);
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zbc_s |= nvgpu_gr_zbc_get_entry_format(stencil_val) <<
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(index % 4U) * 7U;
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nvgpu_writel(g, gr_gpcs_swdx_dss_zbc_s_01_to_04_format_r() +
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(index & ~3U), zbc_s);
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return 0;
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}
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