Files
linux-nvgpu/drivers/gpu/nvgpu/gk20a/ce2_gk20a.c
Lakshmanan M 6299b00beb gpu: nvgpu: Add multiple engine and runlist support
This CL covers the following modification,
1) Added multiple engine_info support
2) Added multiple runlist_info support
3) Initial changes for ASYNC CE support
4) Added ASYNC CE interrupt handling support
   for gm206 GPU family
5) Added generic mechanism to identify the
   CE engine pri_base address for gm206
   (CE0, CE1 and CE2)
6) Removed hard coded engine_id logic and
   made generic way
7) Code cleanup for readability

JIRA DNVGPU-26

Change-Id: I2c3846c40bcc8d10c2dfb225caa4105fc9123b65
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1155963
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-06-07 12:31:34 -07:00

99 lines
2.8 KiB
C

/*
* GK20A Graphics Copy Engine (gr host)
*
* Copyright (c) 2011-2016, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*TODO: remove uncecessary */
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/scatterlist.h>
#include <trace/events/gk20a.h>
#include <linux/dma-mapping.h>
#include <linux/nvhost.h>
#include "gk20a.h"
#include "debug_gk20a.h"
#include "semaphore_gk20a.h"
#include "hw_ce2_gk20a.h"
#include "hw_pbdma_gk20a.h"
#include "hw_ccsr_gk20a.h"
#include "hw_ram_gk20a.h"
#include "hw_top_gk20a.h"
#include "hw_mc_gk20a.h"
#include "hw_gr_gk20a.h"
static u32 ce2_nonblockpipe_isr(struct gk20a *g, u32 fifo_intr)
{
gk20a_dbg(gpu_dbg_intr, "ce2 non-blocking pipe interrupt\n");
return ce2_intr_status_nonblockpipe_pending_f();
}
static u32 ce2_blockpipe_isr(struct gk20a *g, u32 fifo_intr)
{
gk20a_dbg(gpu_dbg_intr, "ce2 blocking pipe interrupt\n");
return ce2_intr_status_blockpipe_pending_f();
}
static u32 ce2_launcherr_isr(struct gk20a *g, u32 fifo_intr)
{
gk20a_dbg(gpu_dbg_intr, "ce2 launch error interrupt\n");
return ce2_intr_status_launcherr_pending_f();
}
void gk20a_ce2_isr(struct gk20a *g, u32 inst_id, u32 pri_base)
{
u32 ce2_intr = gk20a_readl(g, ce2_intr_status_r());
u32 clear_intr = 0;
gk20a_dbg(gpu_dbg_intr, "ce2 isr %08x\n", ce2_intr);
/* clear blocking interrupts: they exibit broken behavior */
if (ce2_intr & ce2_intr_status_blockpipe_pending_f())
clear_intr |= ce2_blockpipe_isr(g, ce2_intr);
if (ce2_intr & ce2_intr_status_launcherr_pending_f())
clear_intr |= ce2_launcherr_isr(g, ce2_intr);
gk20a_writel(g, ce2_intr_status_r(), clear_intr);
return;
}
void gk20a_ce2_nonstall_isr(struct gk20a *g, u32 inst_id, u32 pri_base)
{
u32 ce2_intr = gk20a_readl(g, ce2_intr_status_r());
gk20a_dbg(gpu_dbg_intr, "ce2 nonstall isr %08x\n", ce2_intr);
if (ce2_intr & ce2_intr_status_nonblockpipe_pending_f()) {
gk20a_writel(g, ce2_intr_status_r(),
ce2_nonblockpipe_isr(g, ce2_intr));
/* wake threads waiting in this channel */
gk20a_channel_semaphore_wakeup(g, true);
}
return;
}
void gk20a_init_ce2(struct gpu_ops *gops)
{
gops->ce2.isr_stall = gk20a_ce2_isr;
gops->ce2.isr_nonstall = gk20a_ce2_nonstall_isr;
}