Files
linux-nvgpu/drivers/gpu/nvgpu/common/sync/channel_sync.c
Debarshi Dutta f6c96f620f gpu: nvgpu: add CONFIG_NVGPU_KERNEL_MODE_SUBMIT flag
The following functions belong to the path of kernel_mode submit and
the flag CONFIG_NVGPU_KERNEL_MODE_SUBMIT is used to compile these out
of safety builds.

channel_gk20a_alloc_priv_cmdbuf
channel_gk20a_free_prealloc_resources
channel_gk20a_joblist_add
channel_gk20a_joblist_delete
channel_gk20a_joblist_peek
channel_gk20a_prealloc_resources
nvgpu_channel
nvgpu_channel_add_job
nvgpu_channel_alloc_job
nvgpu_channel_alloc_priv_cmdbuf
nvgpu_channel_clean_up_jobs
nvgpu_channel_free_job
nvgpu_channel_free_priv_cmd_entry
nvgpu_channel_free_priv_cmd_q
nvgpu_channel_from_worker_item
nvgpu_channel_get_gpfifo_free_count
nvgpu_channel_is_prealloc_enabled
nvgpu_channel_joblist_is_empty
nvgpu_channel_joblist_lock
nvgpu_channel_joblist_unlock
nvgpu_channel_kernelmode_deinit
nvgpu_channel_poll_wdt
nvgpu_channel_set_syncpt
nvgpu_channel_setup_kernelmode
nvgpu_channel_sync_get_ref
nvgpu_channel_sync_incr
nvgpu_channel_sync_incr_user
nvgpu_channel_sync_put_ref_and_check
nvgpu_channel_sync_wait_fence_fd
nvgpu_channel_update
nvgpu_channel_update_gpfifo_get_and_get_free_count
nvgpu_channel_update_priv_cmd_q_and_free_entry
nvgpu_channel_wdt_continue
nvgpu_channel_wdt_handler
nvgpu_channel_wdt_init
nvgpu_channel_wdt_restart_all_channels
nvgpu_channel_wdt_restart_all_channels
nvgpu_channel_wdt_rewind
nvgpu_channel_wdt_start
nvgpu_channel_wdt_stop
nvgpu_channel_worker_deinit
nvgpu_channel_worker_from_worker
nvgpu_channel_worker_init
nvgpu_channel_worker_poll_init
nvgpu_channel_worker_poll_wakeup_post_process_item
nvgpu_channel_worker_poll_wakeup_process_item
nvgpu_submit_channel_gpfifo_kernel
nvgpu_submit_channel_gpfifo_user
gk20a_userd_gp_get
gk20a_userd_pb_get
gk20a_userd_gp_put
nvgpu_fence_alloc

The following members of struct nvgpu_channel are compiled out of
safety build.

struct gpfifo_desc gpfifo;
struct priv_cmd_queue priv_cmd_q;
struct nvgpu_channel_sync *sync;
struct nvgpu_list_node worker_item;
struct nvgpu_channel_wdt wdt;

The following files are compiled out of safety build.

common/fifo/submit.c
common/sync/channe1_sync_semaphore.c
hal/fifo/userd_gv11b.c

Jira NVGPU-3479

Change-Id: If46c936477c6698f4bec3cab93906aaacb0ceabf
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2127212
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-06-30 22:04:48 -07:00

126 lines
3.6 KiB
C

/*
* GK20A Channel Synchronization Abstraction
*
* Copyright (c) 2014-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/kmem.h>
#include <nvgpu/log.h>
#include <nvgpu/atomic.h>
#include <nvgpu/bug.h>
#include <nvgpu/list.h>
#include <nvgpu/nvhost.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/os_fence.h>
#include <nvgpu/os_fence_syncpts.h>
#include <nvgpu/os_fence_semas.h>
#include <nvgpu/channel.h>
#include <nvgpu/channel_sync.h>
#include <nvgpu/channel_sync_syncpt.h>
#include <nvgpu/channel_sync_semaphore.h>
#include <nvgpu/fence.h>
#include "channel_sync_priv.h"
struct nvgpu_channel_sync *nvgpu_channel_sync_create(struct nvgpu_channel *c,
bool user_managed)
{
if (nvgpu_has_syncpoints(c->g)) {
return nvgpu_channel_sync_syncpt_create(c, user_managed);
} else {
#ifdef CONFIG_NVGPU_KERNEL_MODE_SUBMIT
return nvgpu_channel_sync_semaphore_create(c, user_managed);
#else
return NULL;
#endif
}
}
bool nvgpu_channel_sync_needs_os_fence_framework(struct gk20a *g)
{
return !nvgpu_has_syncpoints(g);
}
bool nvgpu_has_syncpoints(struct gk20a *g)
{
#ifdef CONFIG_TEGRA_GK20A_NVHOST
return nvgpu_is_enabled(g, NVGPU_HAS_SYNCPOINTS) &&
!g->disable_syncpoints;
#else
return false;
#endif
}
#ifdef CONFIG_NVGPU_KERNEL_MODE_SUBMIT
int nvgpu_channel_sync_wait_fence_fd(struct nvgpu_channel_sync *s, int fd,
struct priv_cmd_entry *entry, u32 max_wait_cmds)
{
return s->wait_fence_fd(s, fd, entry, max_wait_cmds);
}
int nvgpu_channel_sync_incr(struct nvgpu_channel_sync *s,
struct priv_cmd_entry *entry, struct nvgpu_fence_type *fence,
bool need_sync_fence, bool register_irq)
{
return s->incr(s, entry, fence, need_sync_fence, register_irq);
}
int nvgpu_channel_sync_incr_user(struct nvgpu_channel_sync *s,
int wait_fence_fd, struct priv_cmd_entry *entry,
struct nvgpu_fence_type *fence, bool wfi, bool need_sync_fence,
bool register_irq)
{
return s->incr_user(s, wait_fence_fd, entry, fence, wfi,
need_sync_fence, register_irq);
}
void nvgpu_channel_sync_set_min_eq_max(struct nvgpu_channel_sync *s)
{
s->set_min_eq_max(s);
}
void nvgpu_channel_sync_get_ref(struct nvgpu_channel_sync *s)
{
nvgpu_atomic_inc(&s->refcount);
}
bool nvgpu_channel_sync_put_ref_and_check(struct nvgpu_channel_sync *s)
{
return nvgpu_atomic_dec_and_test(&s->refcount);
}
#endif /* CONFIG_NVGPU_KERNEL_MODE_SUBMIT */
void nvgpu_channel_sync_set_safe_state(struct nvgpu_channel_sync *s)
{
s->set_safe_state(s);
}
void nvgpu_channel_sync_destroy(struct nvgpu_channel_sync *sync,
bool set_safe_state)
{
if (set_safe_state) {
sync->set_safe_state(sync);
}
sync->destroy(sync);
}